Nuraval Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nuraval grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuraval. He now mingles about in high society.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Optimist. Bonds: Religious, Rich, Criminal record, Enemies. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp.
Jelenneth Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt, and she perpetually has her quarterstaff ready. She has styled her red hair well, parting it to the left. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered music. She tends to her Courier job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Artistic. Bonds: Job, Rich. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Everburning torch. 1 Alchemist’s fire. 3 Acid flasks.
Dean Ogden, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of flails on his belt, each one with a topaz on the hilt. He has wavy chestnut hair. He wears an eyepatch.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: Gifted from a young age, Dean studied abroad. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp.
Tomph Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. She wears her golden hair up. Her eyes are likewise green.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 7
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Rose (70 gp). Moonstone (70 gp).
Avelina Browning, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Glassblower uniform. She is bristling with hidden weapons, mostly ceremonial daggers and sickles. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west. Avelina was born on a far western forest where she grew up under the tutelage of her mother, an expert Glassblower. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and balancing her hectic life and new glassblower responsibilities is difficult
Flaws: Fearful. Bonds: Job, Criminal record, Attractive, Immigrant. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Morkral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His white hair is braided into rings. His amber eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is a Lycanthrope in disguise. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against drow; and to reunite with his old friends
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 320 gp.
Birel Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is generally well dressed albeit a few years behind the times. She keeps her golden hair in a flapper bob. She has gleaming, smiling amber eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety
Flaws: Cynical, Insane, Fearful, Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points -5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 3 (-4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Brottor Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of southern immigrants he idolized his mother. Through the years after Brottor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Brottor's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp.
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy white pantaloons and a blue scarf. His hair is blonde and very short. His brown unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Dondon hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 79 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 200 pp. Silver comb with moonstones (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
