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NPC Generator

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Advanced [show]


Radomir Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His white hair and beard is wavy and long. His eyes are likewise amber.

Personality: Radomir wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and revenge

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Radomir Appleblossom, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40 pp. Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: She was born in the west, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends.

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Carter

Voice: Stutters

Attributes [hide]

Sun Blossom, Female Tabaxi Cleric 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. Jade (110 gp).


Social Check DCs


Marbas Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. His small hat is riddled with cuts and holes. His silver eyes peer out from beneath his small green hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. Through the years after Marbas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Marbas's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Marbas Pleasure, Male Tiefling Cleric 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Akmen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man typically wears green cloth garments or leather armor. His clothes are grease stained in places. His white hair is heavily combed to the right. His silver eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Akmen was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end.

Ideals: Persistence. Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Akmen Knack, Male Tiefling Adept 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 290 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His brown hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the west. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and doesn't want to be a fortune-teller and was forced into it by his family

Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Kyle Huxley, Male Human Ranger 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Caramip Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are passionate and lively.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a desert tribe. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Caramip Oomtrowl, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Curran Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and is generally well dressed albeit a few years behind the times. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, In love. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Curran Goodearth, Male Halfling Bard 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp.


Social Check DCs


River Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has styled his black fur well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Tanner.

Motivation: To unite with his brother; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Job, Nature, Religious, Family. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

River Wing, Male Tabaxi Rogue 11
Medium (5'9") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1100 gp. Deep green spinel (130 gp). Golden yellow topaz (500 gp). Moonstone (80 gp). Moonstone (80 gp). Onyx (80 gp). Chrysoprase (80 gp). Carnelian (80 gp). Eye agate (12 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear red clothing when she does not wear armor. Her head has been shaved. She has green eyes and a red hat with a violet feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family Andry was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andry decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andry Underbough, Female Halfling Barbarian 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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