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NPC Generator

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Advanced [show]


Enidda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Enidda hails from a village terrorized by orcs. Her family was turned out during the war. She and her family wandered south to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: PTSD, Fearful. Bonds: Enemies, Adventurer. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Enidda Ironhide, Female Gnome Aristocrat 14
Small (3'0") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 124 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 6000 gp. Azurite (7 gp). Violet garnet (1000 gp). Iolite (60 gp). Banded agate (7 gp). Carnelian (60 gp). Chalcedony (60 gp). Violet garnet (1000 gp). Blue-white diamond (6000 gp). 1 Medium magic item.


Social Check DCs


Irann Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She has a tattooed face.

Personality: Irann wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Irann took refuge in the old dungeon and found the beat up kukri and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Guardian, Rich. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Irann Sylvaranth, Female Elf Fighter 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Thunderstones. 1 Holy water.


Social Check DCs


Breena Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. Her skin is fair and her fingers are delicate and long. She wears her black hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. Breena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small forest village. She worked as a nervous Doctor and found it very stressful. She now owns her own business.

Motivation: Sabotage a competitor.

Flaws: Shy, Hedonist. Bonds: Nature, Job. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Breena Welber, Female Gnome Wizard 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Lapis lazuli (13 gp).


Social Check DCs


Corkitron Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His brown eyes peer out from beneath his top red hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: Corkitron hails from a village terrorized by drow. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in nunchaku use. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To share knowledge with the world; and many drow want him driven away

Ideals: Entrepeneur, Fighting, Logical. Bonds: Job, Enemies. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Corkitron Underfoot, Male Halfling Rogue 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp.


Social Check DCs


Bork Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Bork hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Artistic, Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Bork Gentry, Male Half-Orc Expert 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Enialis Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does. His skin is fair and his fingers are delicate and long. His tied-back hair is white. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Terse. Bonds: Job, Rich, Slave. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Enialis Samuel, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Jacoba Marley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. Her hair is short and brown. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful necromancer made her what she is. Her childhood dream was to be a Bowyer, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Job, In love. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jacoba Marley, Female Human Paladin 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Bidreked Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is short and red. His red eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Bidreked studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bidreked grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bidreked. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Bidreked Chumbyxirinnish, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Elegant Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his lavender fur. He has yellow eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Elegant Prim Posies, Male Tabaxi Barbarian 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 52 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)15 (+2) 9 (-1)15 (+2)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1600 gp. Jasper (50 gp). Black opal (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Jasper (50 gp). Alexandrite (1000 gp).


Social Check DCs

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