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NPC Generator

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Advanced [show]


Veit Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a pixie cut. His eyes are blue.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Veit studied abroad. He moved from fad to fad and when he turned 15 he discovered poetry. He has built up a small fortune and can afford his own way.

Motivation: Dwarven compassion; and his religion dominates his actions

Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Rich, Slave, Religious. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Veit Stoutale, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 140 gp. Tiger eye turquoise (5 gp). Carnelian (70 gp). Red garnet (40 gp).


Social Check DCs


Enialis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a blue shirt with thin green vertical stripes and red pants. He has a hunchback. His hair is brown and curly. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Enialis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Enialis's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed, Shy, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Enialis Selevarun, Male Elf Cleric 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Solid gold idol (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Jarana Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. She wears a deerstalker hat to cover her moderate length white hair. Her fierce brown eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Animal Trainer, but she got bored and became a Dyer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and expand her business

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Job. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Jarana Burrowfound, Female Dwarf Rogue 8
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Obsidian (6 gp). Citrine (30 gp). Rock crystal (30 gp). Jasper (30 gp). Pink pearl (90 gp). Malachite (6 gp).


Social Check DCs


Mûglûk Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair up. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mûglûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mûglûk. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûglûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he desires power and/or immortality

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Mûglûk Van Es, Male Half-Orc Warrior 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)3 (-4)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4

Possessions: 8000 sp. Red garnet (90 gp). Smoky quartz (70 gp). Azurite (14 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Five Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her fur is greying and her face has many wrinkles. Her eyes are blue and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Animals are drawn to her, and she is able to talk to them.

History: The child of southern immigrants she idolized her mother. When Five reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Five Fang, Female Tabaxi Wizard 4
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ronwe Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a green suit, yellow shirt, and tan tie. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise red.

Personality: Eccentric and domineering, Ronwe will drive conversation. She also is a firm believer in the womanly ideal.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ronwe took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Impulsive. Bonds: Nature, Job, Criminal record. Occupation: Barrister

Voice: American accent

Attributes [hide]

Ronwe Remorse, Female Tiefling Warrior 3
Medium (4'11") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cecily Sheldon, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and is wearing a perfectly clean shirt and pair of pants. She has a long white ponytail with little hanging trinkets. Her eyes are green.

Personality: A skeptical and narcissistic woman, Cecily's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Cecily Sheldon, Female Human Cleric 3
Medium (4'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears grey leather gloves, a grey jacket, and tight pants. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Ploughman like his father before him.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Fawcett, Male Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp. Rhodochrosite (7 gp).


Social Check DCs


Rurik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey costume with the symbols of the four houses of cards on his torso. His hair is auburn and very short. He has blue eyes.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: He was born in the east. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant, In love. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Rurik Brawnanvil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 240 gp.


Social Check DCs

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