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NPC Generator

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Advanced [show]


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Brewer in town.

History: Born in the west to a Brewer, Nicholas learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Brewer soon after.

Motivation: He has passion for adventuring and risk; and to be a slave trader again

Flaws: Shy, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Nicholas Marlee, Male Human Warlock 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)10 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Andry Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is cut jaggedly and amateurishly. Her eyes are likewise gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and she wants to meet her childhood hero

Ideals: Passionate, Entrepeneur. Bonds: Rich, Adventurer, Job, Nature. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Andry Stoutbridge, Female Halfling Wizard 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Randal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Layabout.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Religious, Has a crush. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Randal Bradford, Male Human Warlock 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)12 (+1) 7 (-2)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 340 gp.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tight fitting red shirt and pants. His skin is also unnaturally pale. His tied-back hair is black. His violet eyes are passionate and lively.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Sage. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insane, Selfish. Bonds: Nature, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Pirithin TellPenny, Male Halfling Barbarian 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)7 (-2)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Einkil Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his kukri. He is portly but not overly obese. His head has been shaved. His eyes are a pleasant gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Einkil Rakankrak, Male Dwarf Ranger 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Aerdeth Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Hunter does. His red hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Aerdeth was born in the west. At a young age he loved to build and create. A gifted student he started as a Spy, but he got bored and became a Hunter. Days after completing his studies, news broke out that his hometown was attacked by giants. Aerdeth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and expand his business

Ideals: Persistence. Flaws: Disease, Secretive. Bonds: Job, Enemies. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Aerdeth Qualanthri, Male Half-Elf Sorcerer 9
Medium (5'3") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 59 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Prosperine Horror, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in a clean green cloak covering her clean studded leather. Her white hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has all her life been fascinated with music.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her sister before her, after school she went straight into learning to become a Bellfounder. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Prosperine Horror, Female Tiefling Fighter 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 6 (-2)17 (+3)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Silent Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, brown, dusty cloak, and is pretty ugly. She has done her best to style her black fur to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: She got into the Tanner business at a young age. She was an apprentice working in her father's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to reunite with her absent father

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Silent Shoe, Female Tabaxi Paladin 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Sun On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is braided into rings. This copper eyed northerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Sun On the Water, Female Tabaxi Fighter 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 102 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 17000 sp. Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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