Quarethon Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He wears a colorful flower in his red crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Rich. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp.
Claira Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long silver hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 71 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp. Iolite (50 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.
Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, constantly wearing a grey suit, blue shirt, and white tie. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Audhild lived on a farm with her mother, near the main road leading to a nearby town. Audhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Audhild decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 220 gp. Eye agate (12 gp). Lapis lazuli (12 gp).
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown shirt with thin white vertical stripes and black pants. He wears his lavender fur up. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker, Philantrophist. Bonds: Poor, Nature, Job. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). A necklace of small pink pearls (2000 gp).
Jezean Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears green cloth garments or leather armor. Her gold crest is still thick. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has all her life been fascinated with dancing.
History: Born to a pair of adventurers, Jezean grew up listening to her mother's many stories. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Hamil Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.
History: A powerful slaver made him what he is. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his old friends.
Flaws: Ugly, Addict. Bonds: Job, Mentor, Adventurer. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp. Red garnet (80 gp). 1 Masterwork Common Melee.
Bella Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears professional attire. She has styled her blonde hair well, parting it to the right. Her blue eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: Expand her business; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Nurkara Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey costume with the symbols of the four houses of cards on her torso. She has styled her silver hair well, parting it to the right. She has several tiny amethyst earrings on each ear.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Mugrunden Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. His brass crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He struck the Bellfounder job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Antagonistic, Disease. Bonds: Family, Job, Debt. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +5
Possessions: 10000 gp. Cloth of gold vestments (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!