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NPC Generator

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Advanced [show]


Cecily Marlee, Female Human [Permalink]

Personal [hide]

Description: An older woman who usually wears her brown robe and has her whip always slung over her shoulder, she is not a threatening figure. She sports a flattop hair cut. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to fit into much smaller and tighter spaces than normal.

History: Cecily lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She seems to be bored by most things; and marry her sister to traveling adventurers

Ideals: Optimist, Gifted, Persistence. Flaws: Mundane. Bonds: Family. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Cecily Marlee, Female Human Commoner 9
Medium (6'1") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1200 gp. Iolite (30 gp). Rock crystal (30 gp). Azurite (4 gp). Jade (50 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his blonde hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gardain Orcfoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: Jet (90 gp). Obsidian (11 gp). Brown-green garnet (90 gp).


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Dabbledob Folkor, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Melissa Westcott, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a brown vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her brown hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Melissa and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Religious. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Melissa Westcott, Female Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears brown leather gloves, a brown jacket, and tight pants. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Orsik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Orsik Strakeln, Male Dwarf Bard 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


John Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and carries spears. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Criminal record. Occupation: Guard

Voice: Squeaky

Attributes [hide]

John Trowbridge, Male Human Bard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. 2 Smokesticks.


Social Check DCs


Five In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is smooth and relatively long. His eyes are likewise green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Shipwright, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Poor. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Five In the Storm, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)7 (-2) 10 (+0)9 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Antinua Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her red hair in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. After a long history of fighting, Antinua and her spouse have recently divorced.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Entrepeneur, Impeccable, Artistic. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Antinua Arnuanna, Female Half-Elf Monk 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)6 (-2) 12 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anverth lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Rich, Attractive, Family, Job. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Anverth Daergel, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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