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NPC Generator

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Advanced [show]


Virra Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She has a moderate pudge and is not very fit. Her red hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Virra wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Virra was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Virra Dunben, Female Gnome Sorcerer 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 16000 cp. Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Dara Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is renowned for her bright violet dresses and hats. She has a hunchback. Her hair is always cut to a buzz. This green eyed southerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the south, but her parents moved at a very young age to the north. Dara was born on a far southern desert where she grew up under the tutelage of her father, an expert Fisher. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Adventurer, Job. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Dara Flows, Female Half-Elf Monk 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. Blue quartz (11 gp). Golden yellow topaz (600 gp).


Social Check DCs


Eran TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. Her brown hair is singed and shortened. Her eyes are brown and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a logical person and will generally grow upset if things defy logic and science.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and to share knowledge with the world

Ideals: Opinionated, Logical, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Eran TellPenny, Female Halfling Wizard 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp.


Social Check DCs


Ethereal Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur, while still mostly yellow, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Bonds: Enemies, Rich, Nature, Religious. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Ethereal Treat, Female Tabaxi Barbarian 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Zircon (50 gp). Amber (140 gp). Amethyst (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Bing, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely brown suit with pastel socks and a vest with buckled shoes. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Performer, Kody learned a great deal about his mother's area of expertise. A gifted student he started as a Shoemaker, but he got bored and became a Performer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Kody Bing, Male Human Sorcerer 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 130 pp. Violet garnet (900 gp). Aquamarine (900 gp). Violet garnet (900 gp). Moss agate (6 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey cloak and cross-gartered brown stockings. Her hair is always cut to a buzz. Her eyes are brown and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Nurkara hails from a village terrorized by brigands. She helped her father out around the business and became quite the natural. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Many brigands want her driven away; and balancing her hectic life and new tailor responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Enemies, Job. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Nurkara Ironfist, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Carnelian (60 gp).


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large brown jacket. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Rich, Family. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Ernest Gentry, Male Human Fighter 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2400 gp. Amber (90 gp). Pink pearl (90 gp). Rock crystal (70 gp). Rhodochrosite (6 gp). Silver pearl (90 gp). White pearl (90 gp). Banded agate (6 gp).


Social Check DCs


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and retire the richest man in the north

Ideals: Disciplined, Opinionated, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Curran Shadowquick, Male Halfling Barbarian 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Fivin Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large brown tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Sculptor, Fivin learned a great deal about his father's area of expertise. He worked as a nervous Sculptor and found it very stressful. He became a Sculptor soon after.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Fivin Teinithra, Male Elf Adept 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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