Cora Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a white vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her white boots flare out at the collars. She is tall, broad shouldered and powerfully built. She keeps her blonde hair in a flapper bob. Her brown eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a brothel owner, Cora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She struck the Scribe job and began her own company from there.
Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers
Ideals: Joker. Flaws: Addict. Bonds: Mentor, Job, Family. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bethrynna Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a pastel scarf, and she perpetually has her warhammer ready. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are hazel and catlike.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Bethrynna grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Fighting, Justice, Optimist, Gifted. Bonds: Adventurer. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
Cimer Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. His hair is greying and his face has many wrinkles. His gold eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: When he was but 7 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3000 cp. Eye agate (10 gp). Moss agate (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Meriele Mystralath, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her silver hair, when down, is lengthy. Her green eyes are passionate and lively.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with painting.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted druidic powers by her dying sister.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 29 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Moss agate (5 gp). Rose (70 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Rock crystal (70 gp). Banded agate (5 gp). Black star sapphire (1600 gp). Red garnet (160 gp). Rhodochrosite (5 gp). Brown-green garnet (160 gp). Black star sapphire (1600 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.
Reddlepop Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" eastern woman, she wears a tan collared shirt and violet skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her silver hair is styled in orderly dreadlocks. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born into a rich family. Reddlepop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Reddlepop decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. Blue quartz (14 gp). 1 Minor magic item.
Ar-Karo Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Ar-Karo grew up listening to his mother's many stories. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 57 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Aquamarine (400 gp). Eye agate (14 gp). Golden yellow topaz (400 gp). Tourmaline (100 gp). Sard (20 gp). Alexandrite (400 gp). Blue sapphire (900 gp). Star ruby (900 gp). White opal (900 gp). Zircon (20 gp). Freshwater pearl (14 gp). Onyx (20 gp). Black opal (900 gp). 1 Medium magic item.
Ghaliver TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a club. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ghaliver was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, In love, Adventurer. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 4000 sp. White opal (700 gp). Emerald (700 gp). Red-brown spinel (60 gp). 1 Silk rope. 1 Magnifying glass.
Andraste Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a blue tunic with black highlights, and long tan pants that bunch up around her shoes, and is pretty ugly. Her blonde hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is obsessed with a lost civilization.
History: A powerful brothel owner made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to unite with her brother
Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer, Mentor, Family. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Therlin Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown broad hat and brown clothes. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Therlin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She struck the Dilettante job and began her own company from there.
Motivation: To reunite with her old friends; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Job, Poor, Adventurer. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 93 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 3000 gp. Pink pearl (130 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Malachite (16 gp). Black pearl (900 gp). Jasper (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!