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NPC Generator

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Advanced [show]


Wymar Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey feathered hat and grey clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Bonds: Job, Adventurer, Immigrant, Nature. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Clifton, Male Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp.


Social Check DCs


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly longbows and sickles. He has a silver handlebar mustache and slicked back silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Sculptor, but he was a colossal failure. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Criminal record, Adventurer, Slave, Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Kipper Pingun, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)16 (+3) 5 (-3)12 (+1)
Skills Insight -1, Intimidation +3
Senses Passive Perception 7
Languages Common, Gnome, Halfling, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. A roughly beaten golden orb (150 gp).


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a worn and beaten armor. His orange fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Assassin like his mother before him.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Job, Poor. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Harvest In the Wind, Male Tabaxi Cleric 9
Medium (6'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 16000 sp. Iolite (70 gp). Azurite (6 gp). Chrysoprase (70 gp). Smoky quartz (70 gp).


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is cut close to his head. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Antagonistic, Selfish. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Tree Grass, Male Tabaxi Paladin 8
Medium (5'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)18 (+4)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dark leathers with embroidery. He wears his black hair up. His eyes are likewise gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Ahrim Horror, Male Tiefling Paladin 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Theobald Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow cloak and cross-gartered green stockings. He wears a Stetson hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Athletic, Professionalism. Flaws: Sensitive. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Theobald Amakiir, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Chenna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Chenna grew up listening to her father's many stories. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Chenna High-hill, Female Halfling Bard 11
Small (2'8") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 71 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2100 gp.


Social Check DCs


Theirastra Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her hazel eyes peer out from beneath her top blue hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Theirastra was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Theirastra's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Theirastra Qualanthri, Female Elf Rogue 12
Medium (5'2") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 28 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A necklace of small pink pearls (3000 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a grey coat with green slacks. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Dain Durthane, Male Dwarf Bard 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Gold music box (3000 gp). A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs

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