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NPC Generator

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Advanced [show]


Arumawann Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time, marred by beers. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Passionate, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Arumawann Shadowcloak, Male Gnome Ranger 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 10 (+0)9 (-1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: Sapphire pendant on gold chain (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a blue deerstalker hat and blue clothes. She is an epitome of beauty. Her blonde hair is cut jaggedly and amateurishly. She has green eyes and a blue hat with a white feather.

Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Has a crush, Rich, Mentor, Job. Occupation: Layabout

Voice: American accent

Attributes [hide]

Felosial Wasanthi, Female Elf Sorcerer 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1600 gp.


Social Check DCs


Sammal Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Glassblower business at a young age. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Wants to open a new tavern; and to be a miller again

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Sammal Prudence, Male Tiefling Bard 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 10 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Rose Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She wears her golden hair up in a very large beehive style do. She has gray eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Rose was born in the north. At a young age she loved to build and create. Like her father and her sister before her, after school she went straight into learning to become a Guard. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Enemies, Job. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Rose Tealeaf, Female Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Vanchu Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, black, dusty cloak. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Bricklayer business at a young age. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Vanchu and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vanchu Rutherford, Female Half-Orc Barbarian 4
Medium (5'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. Azurite (13 gp). Blue sapphire (400 gp). Eye agate (13 gp). Black pearl (1000 gp).


Social Check DCs


Mozikth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His crest is white, silky, and of moderate length. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Soapmaker and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor.

Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Mozikth Turnuroth, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 8 (-1)12 (+1)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Coral (140 gp). Obsidian (8 gp).


Social Check DCs


Nicor Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is typically in his Seamstress uniform. He has a hunchback. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: Nicor was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a merchant again

Ideals: Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Nicor Doom, Male Tiefling Druid 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp. Brown-green garnet (140 gp). Hematite (12 gp). Moss agate (12 gp). Aquamarine (700 gp).


Social Check DCs


Gale Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his lavender fur in a flapper bob. His eyes, though not visible through his cowl, are copper.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Lazy, Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Gale Fang, Male Tabaxi Paladin 11
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 240 pp. Pink pearl (120 gp). Sardonyx (70 gp). Blue quartz (14 gp).


Social Check DCs


Valorean Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he sports green clothing, slightly heavier than average wear. His copper crest, when down, is lengthy. He has gold eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Valorean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Barber, who enjoyed hunting, Valorean was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Enemies, Criminal record. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Valorean Orexijandilin, Male Dragonborn Ranger 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Deep green spinel (50 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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