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NPC Generator

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Advanced [show]


Dentratha Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, green, dusty cloak. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her eyes, though not visible through her cowl, are red.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the east, but her parents moved at a very young age to the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better village for her children.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Dentratha Xephyrbahnor, Female Dragonborn Aristocrat 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Cask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel tunic with green highlights, and long tan pants that bunch up around her shoes. She wears her black fur down. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Nature, Criminal record. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Cask Thundercloud, Female Tabaxi Aristocrat 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Aquamarine (800 gp).


Social Check DCs


Krimp Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his silver hair to look like a famous performer. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Krimp lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Krimp Branson, Male Half-Orc Barbarian 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Cloud Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt with thin black vertical stripes and violet pants. His beige fur is drawn into a tight pony tail with a card scrunchie. This yellow eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business; and to be a sculptor again

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Cloud Of Passion, Male Tabaxi Druid 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills History +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2000 gp. Golden yellow topaz (1000 gp). Jade (60 gp). Blue quartz (9 gp). Chalcedony (30 gp). Coral (60 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Hugolina England, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her black hair is wavy and long. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Joker, Gifted. Flaws: Ugly, Addict, Mundane. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugolina England, Female Human Cleric 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Chrysoprase (60 gp). 1 Banded mail.


Social Check DCs


Cumpen Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple tan robe with white stripes complete with hood, and she perpetually has her shield ready. Her hair is short and blonde. She has a tattooed face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She feeds upon the attention of others.

History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Unemployed.

Motivation: Wants to open a new tavern; and balancing her hectic life and new unemployed responsibilities is difficult

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job, Attractive. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Cumpen Welber, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a colorful flower in her black hair. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Family. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Expert 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 95 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills History +5, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Zircon (20 gp). Pink pearl (150 gp). Black pearl (400 gp). Blue quartz (10 gp). Blue star sapphire (900 gp). Golden yellow topaz (400 gp). Chrysoprase (20 gp). Rock crystal (20 gp). Carnelian (20 gp). Golden yellow topaz (400 gp). White pearl (150 gp). Zircon (20 gp). Black star sapphire (900 gp). Banded agate (10 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Halfling culture. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Religious, Criminal record, Guardian. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Huxley, Male Human Expert 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 200 gp.


Social Check DCs


Salanop Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Salanop was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: Revenge; and to prove her worth to the world

Ideals: Passionate, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Salanop Ironhide, Female Gnome Cleric 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 gp. Moss agate (10 gp). Blue quartz (10 gp). Deep blue spinel (200 gp). 1 Average lock.


Social Check DCs

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