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NPC Generator

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Advanced [show]


Nija Love, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her dark red hair is slicked back into a classic pompadour. Her eyes are gold and catlike.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She would rather hide behind her crafts than deal with other people.

History: A powerful slaver made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Mentor, Military. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Nija Love, Female Tiefling Monk 4
Medium (4'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His lavender fur, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and sabotage a competitor

Flaws: Disease, Fearful, Insane. Bonds: Attractive, Job, Enemies. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail Of Spirit, Male Tabaxi Adept 9
Medium (5'4") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's in love

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Delebean Folkor, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 5 (-3)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 7
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 25000 sp.


Social Check DCs


Hillanot Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is renowned for her bright black dresses and hats. Her scarlet crest is singed and shortened. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.

History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She used her abilities to travel the world and help people.

Motivation: Revenge; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Hillanot Clethtinthiallor, Female Dragonborn Paladin 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rose (80 gp). Rose (80 gp). Violet garnet (400 gp).


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown feathered hat and brown clothes. His yellow fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Serpent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Cartwright soon after.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and wants to raise his children well

Flaws: Secretive, Depressed. Bonds: Military, Rich, Job, Family. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Serpent Timber, Male Tabaxi Rogue 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Fenriz Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Fenriz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was a Armorer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Fenriz Faith, Male Tiefling Sorcerer 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Perception +7, Performance +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 170 pp. Violet garnet (400 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Anne Ashley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying red hair a little too much giving a sharp red color. She has brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A few years later when the south was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Ploughman for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Philantrophist, Entrepeneur, Artistic. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Anne Ashley, Female Human Wizard 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Greeba Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Architect. Her chestnut hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Architect in town.

History: Her mother raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Impeccable. Bonds: Job, Attractive, Nature, Military. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Greeba Eastaughffe, Female Half-Orc Fighter 10
Medium (6'1") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)3 (-4) 11 (+0)11 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His skin is fair and his fingers are delicate and long. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job.

Flaws: Mundane. Bonds: Job, Rich, Criminal record. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fargrim Daraln, Male Dwarf Warlock 10
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1600 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). White pearl (100 gp). Carnelian (20 gp). Moss agate (6 gp).


Social Check DCs

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