Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears blue leather gloves, a blue jacket, and tight pants. His brown hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the large cave and found the beat up bastard sword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Justice, Persistence. Flaws: Disease, Depressed. Bonds: Nature. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 30 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Draconic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp.
Meriele Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean blue cloak covering her clean studded leather, and she perpetually has her greataxe ready. Her golden hair is heavily combed to the left. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Performer, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Oda Beren, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, constantly wearing a tan suit, blue shirt, and green tie. Her golden hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Oda was born in the east. At a young age she loved to build and create. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job; and to be a ruler again
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Carnelian (30 gp). Moss agate (13 gp). 4 Tanglefoot bags. 1 Smokesticks.
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His gold crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 119 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Violet garnet (1400 gp). Star rose quartz (50 gp). Hematite (13 gp). Citrine (50 gp). Silver pearl (90 gp). Emerald (800 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Axton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long black ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avelina is combative with any and all who dare try her patience in the slightest.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur, Justice. Flaws: Insane. Bonds: Rich, Job. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Sutha Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a black and green handkerchief worn on her left side. She is bald on top and has large white tufts of hair around her ears. This brown eyed easterner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 6000 cp.
Left-Handed Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her lavender fur is still thick. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When she was but 3 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2300 gp.
Flask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her beige fur is thinning but still full. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Bellfounder business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job
Flaws: Selfish, Disease. Bonds: Job, Adventurer, Debt. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Large well-done wool tapestry (100 gp).
Gimurt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gimurt and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Half-Plate.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
