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NPC Generator

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Advanced [show]


Beast Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her fur is beige and very short. She wears a mask on her face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.

History: She is a Lycanthrope in disguise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is searching for what she claims is her rightful reward.

Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Enemies, Adventurer, Slave. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Beast Fang, Female Tabaxi Monk 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His eyes are amber and beady.

Personality: A skeptical and narcissistic man, Ozyman's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)18 (+4) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Terran, Giant, Celestial
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy golden hair. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Impeccable, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Fibblestib Murnig, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 20000 sp.


Social Check DCs


Arannis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His hair is silver and curly. His eyes are a pleasant violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Architect, Arannis learned a great deal about his mother's area of expertise. He worked as a nervous Architect and found it very stressful. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Rich, In love, Job. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Arannis Sylvaranth, Male Elf Ranger 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Thunderstones. 3 Holy water. 2 Acid flasks.


Social Check DCs


Kairon Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and silver. His silver eyes peer out from beneath his small green hat.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Guard profession.

History: Kairon was born the youngest of three triplets. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Expand his business; and to unite with his brother

Bonds: Attractive, Job, Family, Adventurer. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Kairon Death, Male Tiefling Rogue 6
Medium (5'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)18 (+4) 15 (+2)20 (+5)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Abyssal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Golm Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He works hard and plays hard.

History: Born to a pair of adventurers, Golm grew up listening to his mother's many stories. In his 14th year, his parents were killed by a giants raid, leaving Golm alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Enemies, Adventurer. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Golm Quinton, Male Half-Orc Fighter 4
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Sardonyx (40 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Osah Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair, while still mostly dark red, has prominent grey streaks. Her gold unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Osah isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: From birth she was tutored by a cruel and relentless mentor. Her father was very strict, and drilled into her lessons on being the perfect lady. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Osah Harmony, Female Tiefling Bard 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a club on his belt. He wears a deerstalker hat to hide his balding. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Kite is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Kite has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Family. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Kite Of Ale, Male Tabaxi Ranger 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp.


Social Check DCs


Fibblestib Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, In love. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Fibblestib Quillsharpener, Male Gnome Expert 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)11 (+0) 17 (+3)15 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +5

Possessions: 50 gp.


Social Check DCs

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