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NPC Generator

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Advanced [show]


Reirak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has styled his blonde hair well, parting it to the left. This blue eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west. A freak accident while working with his Shoemaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Reirak Gorunn, Male Dwarf Fighter 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 9 (-1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Terran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1300 gp. Rose (60 gp). Smoky quartz (60 gp).


Social Check DCs


Enidda Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown hair is cut short. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To unite with her sister.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Enidda Oomtrowl, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Optimist, Impeccable. Bonds: Job, Has a crush, Rich. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Seebo Garrick, Male Gnome Ranger 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Oppah Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Miller does. Her white hair is long and unkept. Her violet eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Oppah lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.

Motivation: To protect her home; and marry her brother to traveling adventurers

Flaws: Ugly, Fearful. Bonds: Job, Guardian, Family. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Oppah Glittergem, Female Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Merihim Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his club, and carries clubs. His black hair is thinning but still full. His white eyes dart from person to person.

Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Impeccable. Bonds: Criminal record, Rich. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Merihim Twist, Male Tiefling Commoner 14
Medium (5'0") Tiefling, True Neutral (CR 14)
Armor Class 8
Hit Points 45 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 4d6+3, Ranged +3 / 4d6-2, Grapple +3

Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1300 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.


Social Check DCs


Enialis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His white hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Attractive, Family. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Enialis Koehlanna, Male Half-Elf Expert 7
Medium (5'4") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Shágflak Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his silver hair. His face is covered beneath a completely black helmet.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic. Flaws: Impulsive, Mundane, Racist. Bonds: Attractive. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Shágflak Spalding, Male Half-Orc Wizard 17
Medium (5'9") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 96 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +8, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 1900 pp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1400 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Veit Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He wears his red hair down. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Veit Silveraxe, Male Dwarf Expert 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his lavender fur down. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Sun On the Water, Male Tabaxi Warrior 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp.


Social Check DCs

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