Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a lot of dark rich colors, with gold accents. His chestnut hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.
Personality: Suhnae speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Suhnae has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Ruler. Her hair, while still mostly red, has prominent grey streaks. Her ears are large.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. As long as the job gets done she does not care how it got done.
History: Born in the north to a Ruler, Anbera learned a great deal about her mother's area of expertise. In her 17th year, her parents were killed by a illithids raid, leaving Anbera alone in the world. After a stint in an orphanage, she was adopted. She struck the Ruler job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and revenge
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 7
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 20 (+5) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 200 gp.
Tree Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He has the majority of his body covered in plate. His black fur is heavily combed to the right. He has gleaming, smiling blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by giants. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Flaws: Emotional. Bonds: Enemies, Slave. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Druidic
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Thorin Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his red hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Joker. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 8 Acid flasks.
Eberk Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and he is terrified, and will act out of fear
Ideals: Persistence, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Giant, Abyssal, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
Qemuel Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has wavy white hair. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He became a Interpreter soon after.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker, Justice. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 70 gp.
Fistula Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her blue eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better kind of golem.
Motivation: She is greedy; and obtaining odd cultural human artifacts is her passion
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant, Slave. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp. Jet (60 gp). Aquamarine (1100 gp). Rock crystal (40 gp). Blue quartz (16 gp).
Baern Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and he perpetually has his kukri ready. His red hair is knotted and matted. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Shy, Impulsive, Mundane. Bonds: Job. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp.
Therlin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. She has moderate length white hair. She has amber eyes and a grey hat with a green feather.
Personality: This woman loves painting and to teach people painting more than just about anything. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family She has had some formal painting training, and achieved minor success. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Artistic, Philantrophist. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 250 gp.
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