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NPC Generator

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Advanced [show]


Eloise Clifton, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries bastard swords. She keeps her chestnut hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Shepherd, Eloise learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Shepherd.

Motivation: To be a Marshal again.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Eloise Clifton, Female Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: Emerald (1300 gp). Alexandrite (1500 gp). Deep green spinel (110 gp). Alexandrite (1500 gp).


Social Check DCs


Fenriz Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is slicked back into a classic pompadour. His half smiles and red eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Professionalism. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Fenriz Sanctuary, Male Tiefling Monk 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Grai Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female is wearing colorful clothing, dressed as a Soapmaker. She is tall, broad shouldered and powerfully built. Her auburn hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the east. After coming to the age of reason, Grai took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she has a crush on the local merchant

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor, Has a crush. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Grai Hartford, Female Half-Orc Aristocrat 8
Medium (4'9") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 6 (-2)7 (-2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her black fur is smooth and relatively long. Her skin is flawless and her copper eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Performer in town.

History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and she has passion for adventuring and risk

Flaws: Depressed. Bonds: Attractive, Adventurer, Job, Mentor. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Two Llamas Mist, Female Tabaxi Ranger 5
Medium (5'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Brown-green garnet (90 gp). 1 Darkwood Shield. 1 Breastplate. 1 Breastplate.


Social Check DCs


Dustin Gracey, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Gracey, Male Human Rogue 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 14000 sp. Blue quartz (16 gp). White opal (700 gp). Freshwater pearl (16 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Laborer. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Laborer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has achieved small success as a Laborer.

Motivation: Half-Orc compassion; and expand his business

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Thar Dalton, Male Half-Orc Expert 6
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Deception +3, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Freshwater pearl (6 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Roofer uniform. His long black hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Roofer, Osco learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Rich. Occupation: Roofer

Voice: German accent

Attributes [hide]

Osco Thorngage, Male Halfling Sorcerer 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 10000 cp. Blue quartz (14 gp). Jet (110 gp). Brown-green garnet (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He wears a top hat to cover his moderate length golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Tanner in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Alex Brandon, Male Human Druid 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Lapis lazuli (7 gp). Smoky quartz (70 gp). Rose (70 gp). Sardonyx (70 gp). Tiger eye turquoise (7 gp). Chrysoberyl (140 gp).


Social Check DCs


Althaea Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She is bristling with hidden weapons, mostly nunchakus and bows. Her white hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Hedonist, Ugly. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Althaea Suithrasas, Female Elf Adept 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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