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NPC Generator

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Advanced [show]


Boddynock Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a blue suit. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. A true patriot, Boddynock would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Military, Criminal record, Job. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Boddynock Raulnor, Male Gnome Bard 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 140 gp. Citrine (30 gp).


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Watson hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against giants; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Criminal record, Enemies. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Watson Fastfoot, Male Halfling Warlock 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 14 (+2)19 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1100 gp. Zircon (70 gp). Black opal (1400 gp). Red spinel (80 gp). Deep blue spinel (600 gp). Fiery yellow corundum (1400 gp). Freshwater pearl (12 gp).


Social Check DCs


Yevelda Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports blonde long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Yevelda has worked very hard to control her curse. She left for the west, certain she would find work there.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Immigrant, Attractive. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Yevelda Garrick, Female Half-Orc Expert 5
Medium (5'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin green vertical stripes and brown pants. His brown hair is heavily combed to the left. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gerard Watson, Male Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Nurkara Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with red and grey striped suspenders. She wears various colorful collared shirts. She carries with her a set of monstrous two handed axes on her belt, each one with a jet on the hilt. She has a long brown ponytail with little hanging trinkets. Her blue eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the north, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Immigrant, Debt. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Nurkara Aranore, Female Dwarf Paladin 10
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 82 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. Lapis lazuli (4 gp). Blue sapphire (1500 gp). Obsidian (4 gp). Peridot (20 gp). Star ruby (1500 gp). Violet garnet (1400 gp). White pearl (140 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her blonde hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Shautha studied abroad. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: A rival would like her out of the picture; and to be a bellfounder again

Ideals: Gifted. Bonds: Adventurer, Debt, Job, Criminal record. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Shautha Langley, Female Half-Orc Aristocrat 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Star ruby (1600 gp). Jasper (70 gp). Bloodstone (70 gp). Deep blue spinel (600 gp).


Social Check DCs


Ortegar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His silver hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Ortegar Nimblefingers, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A silver and pearl hairclip (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs


Sumnes Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a blue poncho over her likewise colored trousers and shirt. She has styled her brown hair well, parting it to the left. Her half smiles and amber eyes are beguiling and draw you in.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her mother. Sumnes was born on a far northern desert where she grew up under the tutelage of her mother, an expert Tanner. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Religious, Immigrant. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Sumnes Eathalena, Female Elf Ranger 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and carries shields. His blonde hair is still thick. His hazel eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Now he works as a dancing tutor during his time off.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Fighting, Logical, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Lincoln, Male Human Commoner 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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