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NPC Generator

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Advanced [show]


Grigi Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black cloak and cross-gartered tan stockings. Her chestnut hair is styled in orderly dreadlocks. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Grigi Wentworth, Female Half-Orc Wizard 3
Medium (5'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white fur is thinning but still full. This hazel eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Shoemaker, who enjoyed hunting, Art was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Art Treat, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 30 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)15 (+2) 11 (+0)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is gray and curly. He has green eyes.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Immigrant, Debt. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Barbarian 18
Medium (5'6") Tabaxi, Lawful Evil (CR 18)
Armor Class 13
Hit Points 146 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 13 (+1)19 (+4)
Skills Stealth +9, Survival +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 1500 pp. Golden pearl (60 gp). Aquamarine (400 gp). Rhodochrosite (4 gp). Jet (60 gp). Jasper (40 gp). Amber (60 gp). Carnelian (40 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Rich purple corundum (1000 gp). Red garnet (60 gp). Rock crystal (40 gp). White opal (1000 gp). Amber (60 gp). Freshwater pearl (4 gp). Obsidian (4 gp). Carnelian (40 gp). Pink pearl (60 gp). Obsidian (4 gp). 1 Major magic item.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His white hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, Secretive. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Varis Amakiir, Male Elf Warlock 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Williamina Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She prefers to wear violet clothing when she does not wear armor, and her gloved hand is found clutching a kukri. Her golden hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Williamina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Williamina took refuge in the ruined castle and found the beat up kukri and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to raise her children well; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Family, Nature, Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Williamina Koehlanna, Female Half-Elf Wizard 8
Medium (4'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)7 (-2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 170 pp. Rhodochrosite (4 gp). Hematite (4 gp). Black pearl (800 gp). Moonstone (50 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears light armors faded through time and improper care. She is an epitome of beauty. She has moderate length chestnut hair. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Sannl Trueblood, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)6 (-2) 6 (-2)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emmeline Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. She wears her golden hair up. Her green eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Knight in town.

History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Animal Trainer, but she got bored and became a Knight. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Emmeline Thorton, Female Half-Elf Bard 13
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Deception +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: Black opal (700 gp). Tourmaline (60 gp). Eye agate (4 gp). Red garnet (60 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His yellow fur is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his copper eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born to a Butcher, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Poor, Criminal record. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Sun On the Water, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 700 gp. Peridot (80 gp). Blue star sapphire (1300 gp). Azurite (8 gp). Deep blue spinel (1200 gp).


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave, Nature. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Aldous Bradford, Male Human Barbarian 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 84 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 50 pp. Pink pearl (80 gp). Onyx (60 gp). Obsidian (14 gp). Onyx (60 gp). Violet garnet (600 gp). Violet garnet (600 gp). Emerald (1400 gp). Citrine (60 gp).


Social Check DCs

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