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NPC Generator

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Advanced [show]


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case, and carries greatswords. She keeps her silver hair in a pixie cut. Her face is scarred and worn.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Helja Ungart, Female Dwarf Rogue 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 16 (+3)7 (-2)
Skills History +6, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She is portly but not overly obese. Her chestnut hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: Falkrunn was born with her father's beautiful face. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Falkrunn Rakankrak, Female Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp. Star rose quartz (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. His brown hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Caerdonel, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Hematite (15 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Spear Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy lavender fur. His eyes are likewise yellow. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Spear Of Claws, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Gimble Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Disciplined. Flaws: Antagonistic, Addict. Bonds: Adventurer, Rich. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Gimble Dunben, Male Gnome Wizard 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 40 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 40 pp. Fiery yellow corundum (1300 gp). Star rose quartz (40 gp). Hematite (4 gp). White pearl (140 gp). Bloodstone (40 gp).


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a whip. With bright chestnut hair and a scraggly beard. His eyes are brown.

Personality: Roondar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He now owns his own business.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Has a crush. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Roondar Ironhide, Male Gnome Wizard 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Carter business at a young age. Wrenn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wrenn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Wrenn Tarkelby, Male Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue painted combat armor at almost all times. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Orryn was born with his mother's beautiful face. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Logical. Flaws: Cynical. Bonds: Attractive. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Orryn Lingenhall, Male Gnome Ranger 10
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 3d6-4, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1400 gp. Deep blue spinel (1000 gp). Tiger eye turquoise (10 gp). Chrysoberyl (50 gp). Red spinel (50 gp). Golden pearl (50 gp). Amethyst (50 gp). Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Arara Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her broad hat is riddled with cuts and holes. She has a dull look in her violet eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Arara Staurheim, Female Half-Elf Warlock 14
Medium (5'5") Half-Elf, Neutral Good (CR 14)
Armor Class 6
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +1 / 4d6-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1200 pp. Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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