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NPC Generator

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Advanced [show]


Lone Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. He has styled his yellow fur well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Locksmith business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Lone Peak, Male Tabaxi Wizard 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp.


Social Check DCs


Daar Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her crest is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. Days after completing her studies, news broke out that her hometown was attacked by illithids. Daar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and many illithids want her driven away

Ideals: Philantrophist, Logical, Artistic. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Daar Sumnarghthrysh, Female Dragonborn Wizard 15
Medium (6'2") Dragonborn, Lawful Evil (CR 15)
Armor Class 13
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Religion +7
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 5000 gp. Hematite (15 gp). Red-brown spinel (40 gp). Rose (20 gp). Moonstone (20 gp). Star ruby (600 gp). Silver pearl (40 gp). Violet garnet (1600 gp). Brown-green garnet (40 gp). Amethyst (40 gp). Fire opal (600 gp). Rich purple corundum (600 gp). Tourmaline (40 gp). Sard (20 gp). 1 Medium magic item.


Social Check DCs


Murook Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large black mantle and cape that has been intricately interwoven into her white robe. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a desert tribe. Her father was a soldier and died while she was still young. Murook was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and she's attracted to the pc

Bonds: Has a crush, Immigrant, Nature, Military, Job. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Murook Astley, Female Half-Orc Warrior 7
Medium (4'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Harrington, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is brown and very short. Her eyes are violet and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Ermina Harrington, Female Human Warlock 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 8
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2400 gp. Jeweled electrum ring (4000 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Grûblik Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a black suit. He wears a colorful flower in his chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Grûblik Skelton, Male Half-Orc Monk 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Balifra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered lance and tarnished sai as well. She wears a colorful flower in her blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family Balifra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Balifra Rumnaheim, Female Dwarf Expert 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur, while still mostly red, has prominent grey streaks. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Seven Of Claws, Female Tabaxi Expert 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)19 (+4)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 380 gp.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. She is physically well-built. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a island tribe. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and wants to raise her children well

Flaws: Sensitive, Impulsive. Bonds: Slave, Nature, Family. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Mardred Glanhig, Female Dwarf Warlock 6
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Jade (70 gp). Citrine (70 gp). Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Harvest Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Harvest Buttons, Male Tabaxi Aristocrat 19
Medium (6'10") Tabaxi, Chaotic Good (CR 19)
Armor Class 12
Hit Points 116 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 18 (+4)15 (+2)
Skills Persuasion +8, Religion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2

Possessions: 8000 gp. Golden yellow topaz (1600 gp). Chrysoberyl (150 gp). Iolite (60 gp). Chrysoprase (60 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Coral (150 gp). Deep blue spinel (1600 gp). Chalcedony (60 gp). Silver pearl (150 gp). Peridot (60 gp). Golden pearl (150 gp). Violet garnet (1600 gp). Jade (150 gp). Bloodstone (60 gp). Amber (150 gp). Citrine (60 gp). Moss agate (14 gp). Rock crystal (60 gp). Iolite (60 gp). Onyx (60 gp). Violet garnet (1600 gp). Chrysoprase (60 gp). Emerald (700 gp). Obsidian (14 gp). Malachite (14 gp). Emerald (700 gp). Lapis lazuli (14 gp). Iolite (60 gp). Obsidian (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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