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NPC Generator

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Advanced [show]


Balimaar Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is typically in his Carter uniform. His chestnut hair is slicked back into a classic pompadour. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Blum, Male Half-Elf Wizard 10
Medium (5'0") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)20 (+5)
Skills Deception +9, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: Just what you see.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is thinning but still full. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nedda hails from a village terrorized by drow. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against drow.

Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Banker

Voice: French accent

Attributes [hide]

Nedda TellPenny, Female Halfling Rogue 8
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Carnelian (50 gp). Black opal (900 gp). Rock crystal (50 gp). Hematite (7 gp). Golden yellow topaz (700 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Marlowe, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey cloak and cross-gartered brown stockings. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Insane, Selfish. Bonds: Adventurer, Religious, Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Emma Marlowe, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Avice Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She has a slight overbite and is overall scrawny. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Antagonistic. Bonds: Nature, Military, Criminal record. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Avice Starks, Female Half-Elf Sorcerer 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Waywocket Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats, and carries hammers. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a son. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Poor, In love. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Waywocket Nackle, Female Gnome Druid 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has a white handlebar mustache and slicked back white hair. His fierce brown eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Carrie Firahel, Male Elf Aristocrat 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 5 (-3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Hematite (6 gp).


Social Check DCs


Shaena Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. Her chestnut hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Poor. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Shaena Goodearth, Female Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Citrine (80 gp). Freshwater pearl (7 gp). Azurite (7 gp). Chalcedony (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Therlin Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many blue ritualistic tattoos. She prefers to wear brown pants and tee shirts. Her hair is cut close to her head. Her thin eyebrows rest above her beady blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Therlin was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content.

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Therlin Rubyeye, Female Dwarf Warlock 8
Medium (3'9") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp.


Social Check DCs


Paymon Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'9" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Sensitive. Bonds: Rich, Religious, Nature. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Paymon Excellence, Male Tiefling Warlock 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2100 sp.


Social Check DCs

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