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NPC Generator

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Advanced [show]


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has a silver handlebar mustache and slicked back silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Poor, Military. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Percival Birkenhead, Male Human Wizard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 5 (-3)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Balam Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is typically in his Mason uniform, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Balam never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he seems to be bored by most things

Flaws: Mundane, Disease. Bonds: Job, In love, Rich. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Balam Vigil, Male Tiefling Wizard 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Rimple Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Rimple lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister.

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Job. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Rimple Humplebumple, Male Gnome Druid 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)7 (-2) 16 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 40000 sp. Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Shava Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports black clothing, slightly heavier than average wear. Her purple hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast forest. A freak accident while working with her Bowyer mother left her crippled. She became a Spice Merchant soon after.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Shava Gift, Female Tiefling Ranger 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)18 (+4) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel coat over a black low-cut shirt, and a small hat upon his head. His cinnamon fur is kept up in a ponytail inside a small hat. His yellow unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Shore, Male Tabaxi Barbarian 7
Medium (5'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His crest is scarlet and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has achieved small success as a Blacksmith.

Motivation: Further expansion of business; and to be a shoemaker again

Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Rogue 5
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield.


Social Check DCs


Tarhun Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His crest is white and curly. His gold eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's in love; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Qyxpahrgh, Male Dragonborn Aristocrat 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 11 (+0)19 (+4)
Skills Intimidation +7, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Five Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright pastel dresses and hats. Her fur is lavender and curly. Her eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Five isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Five hails from a village terrorized by brigands. Five liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Bonds: Enemies, Nature, Adventurer. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Five Shore, Female Tabaxi Warrior 12
Medium (6'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 83 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)6 (-2) 7 (-2)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Gold music box (2000 gp). Jeweled electrum ring (7000 gp). Sapphire pendant on gold chain (1600 gp). Silver comb with moonstones (600 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item.


Social Check DCs


Halimath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Knight. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of northern immigrants he idolized his father. Halimath was born on a far northern mountains where he grew up under the tutelage of his father, an expert Knight. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Servant; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Has a crush. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Halimath Iranapha, Male Half-Elf Druid 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs

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