Zanna Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. She has a very tight haircut. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.
History: Zanna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Borun Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. A gifted student he started as a Dilettante, but he got bored and became a Slave Trader. He became a Slave Trader soon after.
Motivation: A deep hatred of dire rats; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Bonds: Job, Religious, Mentor, Enemies. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
Possessions: 40 pp. Black pearl (1000 gp). Tiger eye turquoise (4 gp). Smoky quartz (50 gp). Hematite (4 gp). Bloodstone (50 gp). Black opal (1200 gp). Rhodochrosite (4 gp). Jet (150 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp).
Antrara Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. Her bronze crest is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Gifted. Flaws: Ugly, Insomniac, Hedonist. Bonds: Rich. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp.
Vezera Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. She has a moderate pudge and is not very fit. Her long black crest is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she has money and likes to spend it
Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 26000 sp. Amber (120 gp). 1 Bullseye lantern.
Trag Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His silver hair is lengthy. His eyes are green and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 50 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Infernal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Citrine (20 gp). Moss agate (5 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey cloak and cross-gartered green stockings. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast mountains. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Nature, Criminal record. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He has a moderate pudge and is not very fit. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a Bather soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Greedy, Antagonistic. Bonds: Adventurer, Job. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 500 sp. 1 Chain shirt.
Faran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Faran will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Roofer, Faran learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He now owns his own business.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Attractive, Job. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 500 gp.
Engong Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears baggy white pantaloons and a tan scarf. Her golden hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic woman, Engong's first love is herself. Her second love is also herself. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. Golden pearl (60 gp). Malachite (4 gp). Deep green spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
