Adrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is bronze and very short. His gold eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Slave Trader business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Slave Trader.
Motivation: He would like to get married and retire; and to be a ploughman again
Ideals: Fighting. Bonds: Attractive, Nature, Has a crush, Job. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Pelt Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. He keeps his gray fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the west. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Philantrophist, Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant, Has a crush. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Helja Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. Her broad hat is riddled with cuts and holes. Her eyes are brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: Helja was born in the east. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She became a Mason soon after.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and she is unsatisfied with her job
Ideals: Philantrophist, Professionalism, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3000 gp. Freshwater pearl (6 gp). Black star sapphire (1300 gp). Aquamarine (700 gp). Red garnet (160 gp). Star ruby (1300 gp). Alexandrite (700 gp). Blue quartz (6 gp). Malachite (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small island village. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 17 (+3) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. 1 Chain shirt. 1 Banded mail.
Torz Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a white and blue robe with the hood down. He has wavy silver hair. His eyes are violet and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 4 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Gold and topaz bottle stopper cork (1100 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a pastel costume with the symbols of death on her torso. Her fur is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Gifted from a young age, Skirt studied abroad. Brilliant and gifted she never wanted to apply herself. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 120 pp.
Helen Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a violet vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her chestnut hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Helen grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 111 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A small bag of saffron. (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1500 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (170 gp). 1 Medium magic item.
Akoth Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. His silver hair is cut short with large spiked bangs in the front. He has blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Expand his business; and sabotage a competitor
Flaws: Shy, Antagonistic, Racist. Bonds: Attractive, Rich, Job. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Brakka Blakely, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears silk and lounges about seductively. Her long black hair reaches down to her waist. Her blue eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered north to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Shy, Impulsive, PTSD. Bonds: Attractive, Religious. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!