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Advanced [show]


Eiravel Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born into a rich family. Eiravel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Eiravel Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Freshwater pearl (14 gp). Chalcedony (20 gp). Bloodstone (20 gp). Jasper (20 gp).


Social Check DCs


Huru Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is still thick. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Huru was born in the east. At a young age she loved to build and create. After coming to the age of reason, Huru took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Huru Royston, Female Half-Orc Bard 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)10 (+0) 15 (+2)6 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Silver pearl (90 gp). Blue star sapphire (1600 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying purple hair a little too much giving a sharp purple color. His eyes are likewise white. His teeth are white and perfect.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kairon was raised in a hard working conservative environment. In his 12th year, his parents were killed by a drow raid, leaving Kairon alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Attractive, Enemies, Job. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Kairon Anarchy, Male Tiefling Expert 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 3 (-4)14 (+2)
Skills Animal Handling -1, Arcana +5
Senses Passive Perception 6
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp. Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the right. He has violet eyes and a tan hat with a brown feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Umpen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Roofer.

Motivation: He is greedy; and to be a fletcher again

Ideals: Fighting. Bonds: Enemies, Nature, Family, Job, Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Umpen Waggletop, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


William Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Gifted. Flaws: Insane, Ugly. Bonds: Family, Mentor. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

William Bulsara, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 7 (-2)11 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (200 gp). Azurite (9 gp). Zircon (50 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Akmen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Disease, Insomniac, Hedonist. Bonds: Rich. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Akmen Hate, Male Tiefling Aristocrat 17
Medium (6'5") Tiefling, Chaotic Good (CR 17)
Armor Class 8
Hit Points 100 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +6

Possessions: 12000 gp. Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (1600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A necklace of small pink pearls (4000 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur is thinning but still full. He has a tattooed face.

Personality: He has always had a great fascination with Elven culture. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Criminal record, Job. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Beast Wind, Male Tabaxi Wizard 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 14 (+2)19 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized topaz on his right hand. He sports a long black beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gerald studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Cynical. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Gerald Willoughby, Male Human Expert 11
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +4, Nature +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2100 gp. Coral (150 gp). Azurite (4 gp). Aquamarine (700 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He wears his auburn hair up. His eyes are likewise violet.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Racist, Disease. Bonds: Military, Job. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Arannis Palomarez, Male Half-Elf Expert 15
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 42 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +6, Investigation +8
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A small bag of saffron. (10 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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