Vassago Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length blue hair. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Vassago lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Namfoodle Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has a long auburn beard with little hanging trinkets. He has brown eyes and a blue hat with a red feather.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Heskan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and tends to wear a green poncho over his likewise colored trousers and shirt. His left leg appears badly burned and disfigured. His scarlet crest is braided into rings. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a brothel owner, Heskan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp.
Lûgdash Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Locksmith. His skin is also unnaturally pale. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Bounty Hunter, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Fearful, Addict. Bonds: Poor, Debt. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp. 1 Chain shirt.
Malquis Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She sports violet clothing, slightly heavier than average wear. Her tied-back hair is chestnut. Her amber eyes are passionate and lively.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.
History: She was born at the edge of vast plains. Malquis was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Religious. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 pp.
Norkruuth Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears black trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His black crest is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: This man loves painting and to teach people painting more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Engraver, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Logical. Bonds: Religious, Poor, Attractive. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Henry Burton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is matted, messy, and big. His green eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Slave, Job. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1600 gp. Rhodochrosite (7 gp). Carnelian (40 gp). Pink pearl (140 gp). Smoky quartz (40 gp).
Jak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair down. His eyes are brown and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting, Athletic, Philantrophist. Flaws: Ugly. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 19 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 600 pp. Azurite (8 gp). Moss agate (8 gp). Lapis lazuli (8 gp). Amethyst (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered music. He was granted necromantic powers by his dying brother.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Gifted, Artistic. Bonds: Rich, Religious. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Chrysoprase (60 gp).
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