Purah Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She has done her best to style her dark red hair to look like a famous performer. Her white eyes peer out from beneath her Stetson black hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.
History: Purah hails from a village terrorized by gnolls. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Purah began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 pp. 1 Masterwork Light steel shield.
Smoking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man wears a simple pastel robe with red stripes complete with hood. He keeps his white fur in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: Eccentric and domineering, Smoking will drive conversation. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Smoking hails from a village terrorized by illithids. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Extrovert. Bonds: Enemies, In love, Job. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Anselm Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Anselm studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Ideals: Philantrophist, Gifted. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Zircon (60 gp).
Godfrey Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 6 (-2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Star rose quartz (70 gp). 1 Masterwork Common Melee.
Varis Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a tight fitting violet shirt and pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: Eccentric and domineering, Varis will drive conversation. He receives visions of the future at random moments
History: He was born in a small mountains village. He was taken from his home at a very young age. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Bonds: Rich, Nature, Slave. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Banded mail.
Chenna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop hair cut. Her violet eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Chenna was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Dilettante. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Depressed, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 44000 sp. 1 Antitoxin. 1 Smokesticks. 1 Everburning torch. 2 Acid flasks.
Eran Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears red leather gloves, a red jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. She is lazy, self-centered, vain, and jealous.
History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break
Flaws: Disease, Selfish, Insane. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Rosalind Chatham, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a large grey jacket. Her white hair is wavy and long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born on a small isolated farm. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by illithids. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic. Bonds: Enemies, Criminal record, Nature, Family. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Sammal Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his black hair down. He has several tiny jet earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Deep Scion in disguise. He worked as a nervous Priest and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp.
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