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NPC Generator

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Advanced [show]


Tree Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her yellow fur, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the west. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Tree was born in the west. At a young age she loved to build and create. Tree was born on a far western island where she grew up under the tutelage of her father, an expert Ruler. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Pacifist, Persistence. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Shoe, Female Tabaxi Barbarian 7
Medium (5'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30 pp. Eye agate (11 gp). Smoky quartz (50 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Sindri Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man is wearing a long, blue cloak. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Tabaxi culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Fighting, Logical. Flaws: Insane, Racist, Impulsive. Bonds: Job. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Sindri Leffery, Male Gnome Expert 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: Carnelian (30 gp).


Social Check DCs


Halander Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple white robe with tan stripes complete with hood. He has moderate length red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Disciplined, Gifted, Optimist. Flaws: Impulsive. Bonds: Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Halander Stoutman, Male Halfling Rogue 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geva Shelly, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered nunchaku and tarnished lance as well. Her hair is greying and her face has many wrinkles. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Geva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Geva was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Geva Shelly, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Pogranix Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her white crest is lengthy. Her red eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She would like to get married and retire; and to settle down with her crush

Flaws: Shy. Bonds: Attractive, Nature, Family, Has a crush. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Pogranix Esstyrlynn, Female Dragonborn Sorcerer 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Entrepeneur, Fighting, Persistence. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Bertram Kettlewhistle, Male Halfling Bard 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Sarah Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear yellow tank tops with blue skirt. She wears her white hair down. Her eyes are likewise green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. In her 15th year, her parents were killed by a giants raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and she has passion for adventuring and risk

Flaws: Insomniac. Bonds: Adventurer, Nature, Enemies, Rich. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Sarah Martell, Female Half-Elf Commoner 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Markosian Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears an entirely black suit with grey socks and a vest with buckled shoes. Her hair is short and chestnut. She wears an eyepatch.

Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Markosian Serenity, Female Tiefling Rogue 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. He has yellow fur. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Three Fang, Male Tabaxi Commoner 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 35 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +7, History +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +6

Possessions: 2000 gp. Moonstone (70 gp). Bloodstone (70 gp). Red-brown spinel (160 gp). Star ruby (1300 gp). Azurite (8 gp). Golden yellow topaz (1300 gp). Moss agate (8 gp). Peridot (70 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). White pearl (160 gp). Blue quartz (8 gp). Golden pearl (160 gp). Banded agate (8 gp). Golden pearl (160 gp). Amber (160 gp). 1 Medium magic item.


Social Check DCs

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