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NPC Generator

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Advanced [show]


Shamash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brass crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Dyer

Voice: French accent

Attributes [hide]

Shamash Clethtinthiallor, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 11 (+0)16 (+3)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Howard Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor, and sports empty pouches on his belt. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his mother was called into army service. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Family, Military, Criminal record, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Howard Stoutbridge, Male Halfling Paladin 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His black fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Tricking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Military, Immigrant, Adventurer, Criminal record. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Tricking Shoe, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Borun Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Dyer, Borun learned a great deal about his father's area of expertise. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Bonds: Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Borun Hogcollar, Male Halfling Rogue 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 54 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1

Possessions: 1000 gp. Tourmaline (80 gp). Silver pearl (80 gp). Rhodochrosite (15 gp). Violet garnet (1500 gp). Golden pearl (80 gp). Hematite (15 gp). Red spinel (80 gp). Freshwater pearl (15 gp). Aquamarine (1500 gp). Red spinel (80 gp). Black star sapphire (600 gp). Deep blue spinel (1500 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Hematite (15 gp). Brown-green garnet (80 gp).


Social Check DCs


Paggen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Slave, Criminal record. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Paggen Fapplestamp, Male Gnome Rogue 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 2d8-4, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern woman is well dressed, constantly wearing a red suit, black shirt, and grey tie. She has styled her silver hair well, parting it to the right. Her amber unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in a small forest village. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Job, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Jo Warmwater, Female Halfling Warrior 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Osah Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her purple hair. Her white eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her old friends

Ideals: Persistence. Bonds: Adventurer, Immigrant, Attractive, Slave. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Osah Idea, Female Tiefling Bard 18
Medium (6'1") Tiefling, Lawful Evil (CR 18)
Armor Class 12
Hit Points 84 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)18 (+4)
Skills Medicine +4, Stealth +8
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 6000 gp. Cloth of gold vestments (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled anklet (2000 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (1900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Major magic item.


Social Check DCs


Alston Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tan Stetson hat and tan clothes, marred by sweets. His red hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Alston Nopenstallen, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Elegant Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Miller. Her fur, while still mostly gray, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also has developed a complete distrust of the Spice Merchant profession.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Elegant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To protect her home; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer, Guardian. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Elegant Of Wine, Female Tabaxi Commoner 8
Medium (4'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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