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NPC Generator

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Advanced [show]


Loopmottin Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is kept up in a ponytail inside a Stetson hat. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her father raised her in a mountain cabin. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Loopmottin Ningel, Female Gnome Expert 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. Sardonyx (30 gp).


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is matted, messy, and big. His hazel eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. Jade was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jade decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Jade managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: German accent

Attributes [hide]

Jade Grass, Male Tabaxi Wizard 6
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His golden hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: Born to a Barber, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Kipper Gummen, Male Gnome Druid 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp.


Social Check DCs


Kansif Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her golden hair is unkempt and raggedy. Her green unseeing eyes seem to look past you.

Personality: Kansif wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.

History: Born to a Guard, her mother struggled to pay the bills. A freak accident while working with her Guard mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Athletic, Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Kansif Sydney, Female Half-Orc Rogue 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 17 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Liadon, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is blonde and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly. Bonds: Poor, Job, In love, Mentor, Adventurer. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Naal Liadon, Male Elf Rogue 5
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Aquan, Ignan
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When Chem reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Chem Bitter, Male Tiefling Bard 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 300 gp. Sard (80 gp). Alexandrite (1600 gp). Moonstone (80 gp). Aquamarine (1600 gp).


Social Check DCs


Silgre Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Priest. Her white hair is heavily combed to the right. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 8 years old her parents immigrated from the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: To be a Miner again; and wants to open a new tavern

Ideals: Athletic, Optimist. Bonds: Job, Attractive, Immigrant. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Silgre Barlow, Female Half-Orc Cleric 8
Medium (5'4") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80 pp.


Social Check DCs


Gimgen Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. Gimgen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Insane, Shy. Bonds: Nature. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Gimgen Deepdelver, Male Dwarf Bard 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 75 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 230 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (3000 gp).


Social Check DCs


Uthemar Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has white hair. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Uthemar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and to be a mercenary again

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Rich, Job. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Uthemar Harris, Male Half-Elf Wizard 3
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)4 (-3) 17 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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