Quilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tan trousers with blue and red striped suspenders. She wears various colorful collared shirts. Her chestnut hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Quilla and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Nature. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 17000 sp.
Dûsh Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Bonds: Immigrant, Family, Job, Religious. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Enialis Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.
Personality: Enialis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Actor; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Hematite (6 gp). Violet garnet (1400 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Veit Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his falchion ready. His auburn hair is greasy and uncared for. He has green eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 sp.
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is still thick. His eyes are hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When Corkitron reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets
Bonds: Poor, Attractive, Guardian, Military, Religious. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Auran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 4000 sp.
Quarion Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet costume with the symbols of the four houses of cards on his torso. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is a Maurezhi in disguise. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Bonds: Enemies, Adventurer, Poor. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Eye agate (4 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (400 gp). Jet (50 gp). Jet (50 gp). Chrysoprase (20 gp). Black opal (1500 gp). Aquamarine (400 gp). Rock crystal (20 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Eye agate (4 gp).
Ombul Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is renowned for his bright white suits and hats. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Bookbinder, who enjoyed hunting, Ombul was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Ombul was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Ugly. Bonds: Military, Nature, Religious. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 7 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Azurite (12 gp). Black pearl (1200 gp).
Lewis Mori, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a brown and yellow robe with the hood down. His head has been shaved. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Interpreter.
Motivation: He is compelled to act according to his religious beliefs; and to be a sculptor again
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: Just what you see.
Torinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his long black crest kept up in a rat tail. He has several tiny topaz earrings on each ear.
Personality: Calm and collected, he is a well trained Apothecary. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Debt. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
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