Donella Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She has a large tan mantle and cape that has been intricately interwoven into her red robe. She wears a small hat to hide her balding. Her green eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Donella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Stylist, who enjoyed hunting, Donella was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Donella took refuge in the ruined castle and found the beat up glaive and armor she uses now. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Shava Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time, and her gloved hand is found clutching a greatsword. Her silver hair is unkempt and raggedy. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Sailor, but she was a colossal failure. She has achieved small success as a Fortune-teller.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Chain shirt.
Rimmon Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Bounty Hunter and is in decent physical shape. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.
Motivation: He wants to get laid; and doesn't want to be a bounty hunter and was forced into it by his family
Flaws: Mundane. Bonds: Family, Enemies, Poor, Has a crush. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Dwarven, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 4 Thunderstones. 1 Everburning torch.
Azaki Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his yellow robe and has his halberd always slung over his shoulder. He has a very tight haircut. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Miller. He would rather hide behind his crafts than deal with other people.
History: Azaki was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Expand his business.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Pirithin Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He is portly but not overly obese. His silver hair and beard is wavy and long. He has a dull look in his violet eyes.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pirithin is combative with any and all who dare try his patience in the slightest.
History: When he was but 5 years old his parents immigrated from the south. His childhood dream was to be a Bather, but he was a colossal failure. He has never given up on his music dream.
Motivation: To clean up the streets; and further expansion of business
Ideals: Justice, Artistic. Bonds: Job, Immigrant, Guardian. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 66 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 100 pp. Golden yellow topaz (1400 gp). White pearl (130 gp).
Oda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a tan collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair is kept up in a ponytail inside a small hat. Her eyes are likewise amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Mercenary.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. Sard (20 gp).
Vistra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears brown trousers with blue and black striped suspenders. She wears various colorful collared shirts. She has moderate length chestnut hair. Her eyes are green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.
History: She was born on a small isolated farm. A gifted student she started as a Engraver, but she got bored and became a Miner. She inherited the family business which she has now maintained for 15 years.
Motivation: Retire the richest woman in the west; and expand her business
Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Nature, Job. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Freshwater pearl (6 gp). Alexandrite (1300 gp). Jade (160 gp). Deep blue spinel (1300 gp). Moss agate (6 gp). Citrine (30 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.
Percival Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Some 6 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's in love; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Enemies, Slave, In love, Has a crush. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 61 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1800 gp. White pearl (140 gp). Blue quartz (8 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.
Skak Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born to a pair of adventurers, Skak grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. 1 Minor magic item.
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