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NPC Generator

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Advanced [show]


Nicor Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His hair is brown and curly. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Nicor Ennui, Male Tiefling Fighter 12
Medium (5'5") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Darlington, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire, and carries pickaxes. She has wavy red hair. Her blue eyes peer out from beneath her deerstalker brown hat.

Personality: Eccentric and domineering, Ella will drive conversation. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born on a small isolated farm. In her 17th year, her parents were killed by a brigands raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Extrovert. Bonds: Attractive, Enemies, Nature. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Ella Darlington, Female Human Ranger 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 7 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 5 (-3)9 (-1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 120 pp. Lapis lazuli (5 gp). Jasper (30 gp). Coral (40 gp). Eye agate (5 gp). Moss agate (5 gp). Lapis lazuli (5 gp).


Social Check DCs


Oriax Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with yellow stripes complete with hood, and carries whips. He has black hair. His silver eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Rich, Nature. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Oriax Frailty, Male Tiefling Wizard 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 140 gp.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ombul was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Cook

Voice: French accent

Attributes [hide]

Ombul Jamjar, Male Halfling Ranger 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Vorka Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail, she is not a threatening figure. She wears a feathered hat to cover her moderate length auburn hair. Her eyes are likewise amber.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Vorka lived on a farm with her mother, near the main road leading to a nearby town. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful, Insomniac. Bonds: Job, Family. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Vorka Coombs, Female Half-Orc Bard 9
Medium (5'2") Half-Orc, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Flame Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His yellow fur is slicked back into a classic pompadour. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Flame Treat, Male Tabaxi Druid 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp. Alexandrite (1400 gp). Jet (90 gp). Amber (90 gp). Smoky quartz (30 gp).


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His hair is long and auburn with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and wants to work out more often

Ideals: Fighting, Athletic, Justice. Flaws: Shy, Mundane. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Oblar Stoutman, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His rusty crest is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: His tongue was cut out and he uses sign language. Pijjirik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Flaws: Ugly, Disease, Hedonist. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Pijjirik Imbixtellrhyst, Male Dragonborn Monk 8
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His golden hair is braided into rings. His eyes are gray and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trym was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Altham, Male Human Commoner 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Amber (50 gp).


Social Check DCs

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