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NPC Generator

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Advanced [show]


Rinn Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her brown hair is knotted and matted. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: When she was but 5 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Rinn Casilltenirra, Female Half-Elf Monk 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +6

Possessions: 1400 sp.


Social Check DCs


Purah Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who usually wears her green robe and has her rapier always slung over her shoulder, she is not a threatening figure. Her dark red hair is still thick. She has several tiny topaz earrings on each ear.

Personality: Eccentric and domineering, Purah will drive conversation. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: When she was but 7 years old her parents immigrated from the south. She worked as a nervous Bricklayer and found it very stressful. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: Sabotage a competitor; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Extrovert. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Purah Sorrow, Female Tiefling Barbarian 9
Medium (5'4") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 79 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Azaki Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: The child of a Interpreter, who enjoyed hunting, Azaki was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azaki took refuge in the old dungeon and found the beat up club and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Passionate. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Azaki Koehlanna, Male Elf Adept 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Cask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His fur, while still mostly beige, has prominent grey streaks. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Professionalism, Justice. Flaws: Ugly, Racist. Bonds: Military. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Cask Of Winter, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Investigation +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. White opal (800 gp). Deep blue spinel (900 gp). Rock crystal (80 gp). Malachite (6 gp). Deep blue spinel (900 gp). Coral (80 gp). Moss agate (6 gp). Malachite (6 gp).


Social Check DCs


Varis Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple violet robe with white stripes complete with hood. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Junk Dealer. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. A freak accident while working with his Mercenary mother left him crippled. He has achieved small success as a Junk Dealer.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Varis Horineth, Male Half-Elf Ranger 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His clothes are grease stained in places. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: Born in the east to a Body Guard, Wrenn learned a great deal about his father's area of expertise. He worked as a nervous Body Guard and found it very stressful. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Wrenn Miggledy, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 34000 sp. Violet garnet (600 gp). Blue quartz (14 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Ishte Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her longsword ready. Her white hair is still thick. Her black eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born into a rich family. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Ishte Doubt, Female Tiefling Warrior 7
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 8 (-1)18 (+4)
Skills Deception +7
Senses Passive Perception 9
Languages Common, Giant, Celestial, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 7000 sp. Brown-green garnet (150 gp). Jet (150 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern woman wears a faded coat and loose pants complete with deerstalker hat. She has styled her lavender fur well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cask Of Clay, Female Tabaxi Cleric 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Heather Byron, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she prefers to wear flannel. Her hair is silver, silky, and of moderate length. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heather took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She became a Merchant soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Heather Byron, Female Human Fighter 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 40 pp.


Social Check DCs

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