Three Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of sickles, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to loving parents in a slum to the south. She dropped out of school to support her sick father, and resented it. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Logical. Bonds: Family, Job, Poor. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).
Silaqui Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket, and she perpetually has her longsword ready. She wears her golden hair up in a very large beehive style do. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Silaqui was left her father's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Sabotage a competitor; and wants her loneliness to end
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Military, Has a crush, Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Joan Fulton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Healer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A rival would like her out of the picture; and regain custody of her daughter
Ideals: Persistence. Flaws: Insomniac. Bonds: Criminal record, Mentor, Job, Family. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Thomas Alston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears many layers of old clothing at all times. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His job bores him to no end. He has decided to make it more interesting.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Criminal record. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 65 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Jeweled gold crown (3000 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.
Hobart Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern man, he wears a fancy red suit. His chestnut hair is heavily combed to the left. His green eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 6 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 24000 sp. 1 Minor magic item.
Reirak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Reirak wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 290 gp. 1 Masterwork Uncommon Weapon.
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown painted combat armor at almost all times. His orange fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west. Three was born on a far western island where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. 3 Alchemist’s fire. 1 Antitoxin. 1 Everburning torch.
Daar Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an entirely green suit with white socks and a vest with buckled shoes. Her gold crest is knotted and matted. Her eyes are gold and she is always smoking a pipe.
Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast island. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Joker, Athletic. Flaws: Insane. Bonds: Nature. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.
Elegant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His black fur is kept up in a ponytail inside a small hat. His fierce yellow eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and balancing his hectic life and new herbalist responsibilities is difficult
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 240 pp.
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