Maegan Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she sports red clothing, slightly heavier than average wear. She wears a deerstalker hat to cover her moderate length auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Weaver mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rose (60 gp). 1 Masterwork studded leather.
Seere Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her silver hair up. Her white eyes peer out from beneath her Stetson black hat.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Adventurer, Rich. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Eberdeb Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His red hair is greasy and uncared for. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.
History: Born to a Carter, his father struggled to pay the bills. In his 11th year, his parents were killed by a orcs raid, leaving Eberdeb alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Cynical, Greedy. Bonds: Poor, Enemies. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (160 gp). 1 Minor magic item.
Uraim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. He keeps his silver hair in a flapper bob. He has gleaming, smiling brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted, Logical. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Stylist
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 96 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 300 pp.
Ghaliver Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He has the majority of his body covered in plate, and his gloved hand is found clutching a rapier. His blonde hair is cut short. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ghaliver was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Tourmaline (150 gp).
Zanna Offund, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan costume with the symbols of her god on her torso and is in decent physical shape. She wears her silver hair up in a very large beehive style do. Her thin eyebrows rest above her beady blue eyes.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: Zanna was born the youngest of three triplets. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Carpenter.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp.
Williamina Cotton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. Her silver hair is cut short. Her eyes are green and catlike.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels kind of lost in life; and retire the richest woman in the west
Ideals: Entrepeneur, Persistence, Gifted. Flaws: Depressed, Insane. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. Red spinel (140 gp).
Mormog Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black armored body suit, with a simple yellow line shooting up and back down. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: Mormog was raised in a hard working conservative environment. Through the years after Mormog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mormog's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Mason.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Helen Snowdon, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear grey tank tops with tan skirt. She wears her chestnut hair up in a very large beehive style do. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Helen lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent father; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Azurite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
