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NPC Generator

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Advanced [show]


Norman Perry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown pants and tee shirts. He has styled his golden hair well, parting it to the left. His eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Nature, Slave. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Norman Perry, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +1, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +6

Possessions: 60 pp. Brown-green garnet (120 gp). Golden yellow topaz (200 gp). Citrine (30 gp).


Social Check DCs


Torz Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His moppish red hair is in a traditional bowl cut. His eyes are hazel.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Job, Has a crush, Slave, Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Torz Breeden, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Alexandrite (500 gp). Deep blue spinel (500 gp). White pearl (150 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is purple, silky, and of moderate length. His silver unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Barakas grew up listening to his father's many stories. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Persistence. Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Barakas Quiet, Male Tiefling Fighter 5
Medium (6'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Dell Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: Dell hails from a village terrorized by orcs. Her childhood dream was to be a Roofer, but she was a colossal failure. She has drifted from career to career and currently works as a Gardener.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and expand her business

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Enemies, Job. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Dell Copperkettle, Female Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Aquamarine (300 gp).


Social Check DCs


Loopmottin Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy red hair. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She receives visions of the future at random moments

History: Born to a Baker, her mother struggled to pay the bills. In her 10th year, her parents were killed by a goblins raid, leaving Loopmottin alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Loopmottin and her spouse have recently divorced.

Motivation: A deep hatred of goblins; and she wants revenge against goblins

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Servant

Voice: German accent

Attributes [hide]

Loopmottin Albaratie, Female Gnome Paladin 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her yellow fur is greasy and uncared for. Her copper eyes have a joyful gleam in them most of the time.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.

History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, Nature. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Gale On the Water, Female Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 6 (-2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 130 pp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Quespa Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Her gold crest is slicked back into a classic pompadour. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north, but her parents moved at a very young age to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Quespa Caavylteradyn, Female Dragonborn Fighter 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Uthemar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Poor. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Meliamne, Male Elf Sorcerer 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Thervan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. He has gray eyes and a blue hat with a tan feather.

Personality: He has always had a great fascination with Dwarven culture. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Dwarven people; and his spouse's relatives view him with great suspicion

Flaws: Racist, Addict. Bonds: Attractive, Poor, Family. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thervan Mystralath, Male Elf Warlock 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 190 gp.


Social Check DCs

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