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NPC Generator

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Advanced [show]


Susannah Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a yellow suit, grey shirt, and green tie. Her chestnut hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Susannah Aloro, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her fur is black and curly. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Edge In Woods, Female Tabaxi Wizard 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Ranala Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears tan trousers with green and red striped suspenders. She wears various colorful collared shirts. Her skin is also unnaturally pale. Her brown hair is knotted and matted. She wears an eyepatch.

Personality: Ranala is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ranala was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Ranala Gummen, Female Gnome Warrior 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)17 (+3) 13 (+1)9 (-1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Trey Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Impeccable. Bonds: Poor, Criminal record, Immigrant. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Trey Holimion, Male Half-Elf Barbarian 8
Medium (5'1") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +5

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Oskar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears just a brown suit, he is not a threatening figure. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. After months of barely getting by, Oskar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Ideals: Passionate. Bonds: Adventurer, Criminal record, Nature, Rich. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Oskar Strakeln, Male Dwarf Warrior 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 84 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 6000 sp. Red-brown spinel (100 gp). Blue diamond (2000 gp). Banded agate (6 gp). Jade (100 gp). Blue quartz (6 gp). Smoky quartz (70 gp). Black star sapphire (600 gp).


Social Check DCs


Kildrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He usually wears his brown robe and has his quarterstaff always slung over his shoulder, marred by sweets. His chestnut hair is cut short. His eyes are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Military, Rich. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Kildrak Goblinbane, Male Dwarf Warlock 8
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Flame Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She carries a battered lance and tarnished club as well. Her orange fur is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Flame and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Flame Of Clay, Female Tabaxi Fighter 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His golden hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He loathes his own lifestyle; and to pay off his debts

Flaws: Ugly, Hedonist, Secretive. Bonds: Nature, Debt. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Theriatis Ariessus, Male Elf Warrior 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. His brown hair is braided into rings. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Hubert Kent, Male Human Druid 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp. Jasper (70 gp).


Social Check DCs

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