Akmen Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. He has blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a brothel owner, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer, Job. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Ahrim Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brown hair, when down, is lengthy. His eyes are white and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Ahrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 75 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 400 gp. Jasper (60 gp). Amber (90 gp). Jasper (60 gp). Blue quartz (12 gp).
Xanaphia Horineth, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a brown coat with white slacks. She has moderate length golden hair. She has gleaming, smiling green eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Xanaphia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Xanaphia. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Nature, Criminal record. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Antrara Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy copper crest. She wears many layers of old clothing at all times. She has a hunchback. She has styled her copper crest well, parting it to the right. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Antrara was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Job, Criminal record. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
Possessions: 30 pp. Black opal (1100 gp). Chalcedony (40 gp). Black opal (1100 gp). Coral (40 gp). 1 Minor magic item.
Helgret Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman wears grey leather gloves, a grey jacket, and tight pants. Her moppish silver hair is in a traditional bowl cut. Her fierce brown eyes like to dwell on things.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Cartwright soon after.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Gifted. Bonds: Religious, Job, Family. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp.
Burana Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered dagger and tarnished longsword as well. She has wavy white crest. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is content.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 18 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She prefers to wear violet pants and tee shirts. Her auburn hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted martial powers by her dying sister.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
Possessions: 2700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear brown clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His half smiles and gray eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of drow once and for all.
History: Born to a pair of adventurers, Orsik grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Philantrophist, Fighting. Bonds: Attractive, Enemies, Adventurer, Guardian. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 59 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 200 pp. Citrine (70 gp). Onyx (70 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown small hat and brown clothes. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her fur is red and curly. Her skin is flawless and her green eyes scan people very quickly.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in lance use. She became a Mason soon after.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!