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NPC Generator

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Advanced [show]


Marigold Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Marigold has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she loathes her own lifestyle

Ideals: Logical. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Marigold Brightmoon, Female Halfling Warrior 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)13 (+1) 14 (+2)17 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Caramip Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. Her skin is also unnaturally pale. She has moderate length brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: She was born in the north, but her parents moved at a very young age to the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and to prove her worth to the world

Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Caramip Tarkelby, Female Gnome Aristocrat 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 800 gp. Alexandrite (800 gp). Jasper (50 gp). Freshwater pearl (4 gp). Tourmaline (50 gp). Fire opal (400 gp). 1 Minor magic item.


Social Check DCs


Cloak Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. She keeps her black fur in a pixie cut. Her eyes are likewise amber.

Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: Sold as a small child to a brothel owner, Cloak was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: She is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Addict, Fearful. Bonds: Mentor. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Cloak Wing, Female Tabaxi Warlock 5
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Golden yellow topaz (500 gp). Peridot (40 gp). Sardonyx (40 gp).


Social Check DCs


Aura Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a crossbow. His black fur is smooth and relatively long. His yellow eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy. Bonds: Nature, Immigrant, Job. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Aura Of Ebony, Male Tabaxi Warrior 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her hair is silver and very short. Her amber eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted. Flaws: Sensitive. Bonds: Nature, Criminal record, Adventurer. Occupation: Detective

Voice: Raspy

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Ranger 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 pp.


Social Check DCs


Ahrim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His black eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Idea, Male Tiefling Monk 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a simple black robe with tan stripes complete with hood. Her clothes are grease stained in places. She has no crest. Her face is scarred and worn.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Ruloth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ruloth Skaarzborroosh, Female Dragonborn Paladin 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lavinia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. She has slicked back brown hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Justice. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Lavinia Wiseacre, Female Halfling Warrior 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Edge Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman wears a brown cloak and cross-gartered tan stockings. Her black fur is still thick. Her eyes are a pleasant blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Edge was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich, Military. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge Of Dragons, Female Tabaxi Monk 6
Medium (4'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)7 (-2) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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