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NPC Generator

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Advanced [show]


Juliana Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She carries with her a set of greatswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut, silky, and of moderate length. She has several tiny amber earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Juliana Amakiir, Female Half-Elf Paladin 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Silver ewer (80 gp). Gold and topaz bottle stopper cork (1600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Everly, Female Human [Permalink]

Personal [hide]

Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her white hair is lengthy and is close to two feet long. She has gleaming, smiling blue eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the south, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Immigrant, Criminal record. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Egelina Everly, Female Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Gesrethe Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, green, dusty cloak. She wears her green crest down. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: To unite with her sister; and doesn't want to be a spy and was forced into it by her family

Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Rich, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Gesrethe Wystongjiir, Female Dragonborn Paladin 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 2000 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Windsor, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Her golden hair is well kept. She has a tattooed face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker. Flaws: Terse, Ugly, PTSD. Bonds: Rich. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Rosamund Windsor, Female Human Warlock 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 gp. Obsidian (10 gp).


Social Check DCs


Farideh Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear green pants and tee shirts, and sports empty pouches on her belt. She wears a deerstalker hat to hide her balding. She has gold eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She enjoys reading and quiet.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted druidic powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Logical, Gifted, Impeccable. Bonds: Family. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Farideh Imbixtellrhyst, Female Dragonborn Fighter 10
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Insight +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: Jet (70 gp). Rich purple corundum (600 gp). Carnelian (60 gp). Malachite (7 gp). Bloodstone (60 gp). Golden yellow topaz (400 gp). Red garnet (70 gp).


Social Check DCs


Reirak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown trousers with white and tan striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Brewer, but he was a colossal failure. He has achieved small success as a Ploughman.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Job. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Reirak Ungart, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. White pearl (60 gp). 4 Alchemist’s fire.


Social Check DCs


Bagga Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His golden hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bagga took refuge in the large cave and found the beat up warhammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Bagga Blakeley, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Star ruby (1300 gp). Rose (70 gp). Fiery yellow corundum (1300 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Beast Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is muscular with a powerful set of arms. Her orange fur is slicked back into a classic pompadour. She has yellow eyes and a brown hat with a white feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Sculptor, Beast learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Joker, Logical. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Beast Grass, Female Tabaxi Wizard 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 sp. Violet garnet (1400 gp). Aquamarine (1400 gp). Banded agate (4 gp). White opal (500 gp).


Social Check DCs


Frug Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He wears his chestnut hair up. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Attractive, Immigrant. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Frug Rofferton, Male Gnome Wizard 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 6000 gp. Embroidered and bejeweled glove (3000 gp). Jeweled gold crown (8000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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