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NPC Generator

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Advanced [show]


Resh England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Attractive. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Resh England, Male Half-Orc Ranger 11
Medium (5'9") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 3200 gp. 1 Minor magic item.


Social Check DCs


Zûmug Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east to a Guard, Zûmug learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûmug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Job, In love. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Zûmug Bradford, Male Half-Orc Commoner 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Sannl Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out east to avoid the crime she committed. She left for the west, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Sannl Eversharp, Female Dwarf Paladin 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 110 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Moss agate (8 gp). Banded agate (8 gp). Hematite (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Obsidian (8 gp). Moonstone (60 gp). Hematite (8 gp).


Social Check DCs


Ownka Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her hair is long and white with streaks of silver, and is pulled back with small white clips. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She left for the east, certain she would find work there.

Motivation: Sabotage a competitor; and balancing her hectic life and new shoemaker responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Ownka Copeland, Female Half-Orc Warlock 15
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)6 (-2) 13 (+1)9 (-1)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Bloodstone (80 gp). Hematite (16 gp). Deep blue spinel (300 gp). Chalcedony (80 gp). Alexandrite (300 gp). 1 Medium magic item.


Social Check DCs


Anne Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy blonde hair. Her amber eyes dart from person to person.

Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has worked as a Cartwright like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Racist. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Anne Woods, Female Half-Elf Aristocrat 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Yvonne Rutland, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Junk Dealer does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her hair, while still mostly red, has prominent grey streaks. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Yvonne lived on a farm with her father, near the main road leading to a nearby town. When Yvonne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Family, Military. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Yvonne Rutland, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Amethyst (40 gp).


Social Check DCs


Helgret Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with blue stripes complete with hood, and she perpetually has her hand crossbow ready. Her long chestnut hair is drawn into a two foot long braid. Her eyes are likewise violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the north. Cursed with lycanthropy at a very young age, Helgret has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Nature, Poor. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Helgret Battlehammer, Female Dwarf Barbarian 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 104 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Arcana +3, Stealth +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Bloodstone (30 gp). Deep green spinel (160 gp). Amethyst (160 gp). Black pearl (300 gp).


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family In his 13th year, his parents were killed by a dire rats raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Frouse was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Frouse Folkor, Male Gnome Expert 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Traubon Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a brown poncho over his likewise colored trousers and shirt. His tied-back hair is blonde. His eyes are brown and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Traubon Durthane, Male Dwarf Commoner 4
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 9 (-1)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Azurite (7 gp). 1 Minor magic item.


Social Check DCs

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