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NPC Generator

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Advanced [show]


Kilvar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and money/treasure

Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Rich. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Kilvar Battlehammer, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp. Coral (60 gp).


Social Check DCs


Alston Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. He worked as a nervous Mason and found it very stressful. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Selfish. Bonds: Nature, Job, Has a crush. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Alston Gobblefirn, Male Gnome Aristocrat 5
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp.


Social Check DCs


Balifra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears professional attire. She has silver hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Balifra wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balifra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Disciplined, Gifted, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Balifra Deepdelver, Female Dwarf Ranger 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 92 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Orc, Draconic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1700 gp. Carved bone or ivory statuette (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Map Maker for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Gerard Solvenstein, Male Half-Elf Aristocrat 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eva Home, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears an entirely brown suit with white socks and a vest with buckled shoes. She has done her best to style her brown hair to look like a famous performer. Her eyes are brown and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Eva took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.

Motivation: To reunite with her absent mother.

Ideals: Disciplined, Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eva Home, Female Human Bard 2
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 130 gp.


Social Check DCs


Alberich Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a top hat to cover his moderate length golden hair. His eyes are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Alberich was born with his mother's beautiful face. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Alberich Deepdelver, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Lapis lazuli (11 gp). Sardonyx (50 gp). Jacinth (8000 gp). Red-brown spinel (70 gp). White opal (1200 gp). Citrine (50 gp). Chalcedony (50 gp). Blue sapphire (1200 gp). Deep blue spinel (1600 gp). Azurite (11 gp).


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is beige and very short. Her copper eyes have a joyful gleam in them most of the time.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the east, but her parents moved at a very young age to the south. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Three Shoe, Female Tabaxi Warlock 8
Medium (5'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 50000 cp. Jeweled gold crown (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oblar was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Oblar Appleblossom, Male Halfling Rogue 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 100 pp. Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Nogu Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. Her hazel eyes peer out from beneath her small black hat.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Nogu Graeme, Female Half-Orc Paladin 1
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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