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NPC Generator

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Advanced [show]


Quillathe Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. Her chestnut hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born several months after her father was called into army service. Quillathe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quillathe decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Emotional. Bonds: Poor, Criminal record, Military. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quillathe Xistsrith, Female Elf Barbarian 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 260 gp.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is white and curly. Her ears are large.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Luthra was born on a far western forest where she grew up under the tutelage of her mother, an expert Dyer. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Disease. Bonds: Rich, Job, Immigrant. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Luthra Welber, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Athletics +2, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theirastra Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue top hat and blue clothes. She wears a colorful flower in her golden hair. She tend to wears goggles to shield her eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.

History: The child of northern immigrants she idolized her father. Her father was a soldier and died while she was still young. Theirastra was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Military. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Theirastra Koehlanna, Female Elf Ranger 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Jarana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is well kept. This amber eyed northerner is not easily forgotten.

Personality: Jarana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.

Motivation: Further expansion of business; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Military, Mentor, Job. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Jarana Frostbeard, Female Dwarf Commoner 8
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Moss agate (6 gp). Lapis lazuli (6 gp). Amber (120 gp). Citrine (70 gp).


Social Check DCs


Nora Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Her blonde hair is greasy and uncared for. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Nora was born in the west. At a young age she loved to build and create. Through the years after Nora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Nora's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic, Racist. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Nora Silverstone, Female Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Duergath Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. His white hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Duergath was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Duergath was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to be a soapmaker again

Ideals: Optimist. Bonds: Attractive, Job, Military, Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Duergath Gorunn, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp. 2 Tanglefoot bags.


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her fierce blue eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Interpreter, but she got bored and became a Herbalist. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Quilla Oomtrowl, Female Gnome Adept 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10 pp.


Social Check DCs


Aym Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears green leather gloves, a green jacket, and tight pants. She keeps her brown hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Aym enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Aym was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Sellsword and was forced into it by her family.

Flaws: Hedonist. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Aym Divinity, Female Tiefling Warlock 7
Medium (4'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmhom Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white deerstalker hat and white clothes, and is pretty ugly. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Tûmhom studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and to settle down with his crush

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Has a crush. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Tûmhom Wedgwood, Male Half-Orc Warlock 9
Medium (5'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Gold dragon comb with red garnet eye (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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