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NPC Generator

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Advanced [show]


Megged Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His golden hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and money/treasure

Flaws: Addict, Sensitive. Bonds: Rich, Adventurer, Immigrant. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Megged Dumph, Male Half-Orc Fighter 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 16 (+3)7 (-2)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 2000 sp.


Social Check DCs


Murook Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered black stockings. She has a slight overbite and is overall scrawny. Her auburn hair is lengthy. She has gleaming, smiling blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Murook Harper, Female Half-Orc Sorcerer 7
Medium (4'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Aquamarine (500 gp). Star rose quartz (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Beitz, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Brewer uniform. She keeps her long blonde hair kept up in a rat tail. Her eyes are gray and she is always smoking a pipe.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Matilda took refuge in the ruined castle and found the beat up kukri and armor she uses now. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Justice, Philantrophist, Entrepeneur. Bonds: Job, Nature. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Matilda Beitz, Female Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. 1 Masterwork studded leather.


Social Check DCs


Makaria Charm, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she usually wears her green robe and has her club always slung over her shoulder. She has chestnut hair. Her red unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Makaria Charm, Female Tiefling Warrior 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Rhodochrosite (15 gp).


Social Check DCs


Farideh Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky green painted plate armor. Her crest is short and gold. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.

History: Farideh was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now owns her own business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: PTSD. Bonds: Immigrant, Job, Adventurer, Poor. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Farideh Hashphronyxadyn, Female Dragonborn Monk 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Onyx (40 gp). Rock crystal (40 gp).


Social Check DCs


Hunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, Antagonistic. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Hunter Wilberforce, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Goblin, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 900 gp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Anderton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Rich. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Anderton, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Berrian Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt, marred by beers. He has a small bristly mustache and wavy silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Berrian Wasanthi, Male Elf Rogue 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Jacoba Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear flannel. She has done her best to style her chestnut hair to look like a famous performer. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Joker, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Jacoba Blackwood, Female Human Druid 7
Medium (5'8") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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