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NPC Generator

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Advanced [show]


Barakas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barakas Justice, Male Tiefling Cleric 5
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 7 (-2)19 (+4)
Skills Perception +1, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. White opal (1300 gp). Jasper (50 gp).


Social Check DCs


Ilde Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Navigator in town.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Job, Rich, Religious, Adventurer. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Ilde Morigak, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Einkil is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and retire the richest man in the north

Ideals: Entrepeneur, Disciplined, Justice, Logical. Flaws: Ugly. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Einkil Strongheart, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp.


Social Check DCs


Phann Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Phann Hanali, Female Half-Elf Cleric 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Elama Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.

History: Elama was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with her old friends; and she's looking for her big break

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Attractive. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Elama Nailo, Female Elf Expert 6
Medium (4'8") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: The child of a Butcher, who enjoyed hunting, Lone was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Flaws: Ugly, Shy, Fearful. Bonds: Nature, Criminal record. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He has shaved his head bald. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He was granted psionic powers by his dying brother.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Professionalism, Gifted, Artistic. Flaws: Forgetful. Bonds: Family. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Adrik Goblinbane, Male Dwarf Fighter 11
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp.


Social Check DCs


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a blue shirt with thin grey vertical stripes and tan pants. She has a very tight haircut. Her brown eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born to loving parents in a slum to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Unvera and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Unvera Fiddlefen, Female Gnome Adept 10
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 75 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)15 (+2) 14 (+2)7 (-2)
Skills Arcana +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2100 gp.


Social Check DCs


Hupe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright white suits and hats and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Hupe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Flaws: Depressed. Bonds: Job, Military, Adventurer, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Hupe Wiseacre, Male Halfling Druid 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 43 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 170 pp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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