Bathin Hate, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who usually wears his black robe and has his greatsword always slung over his shoulder, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length dark red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.
History: He was born at the edge of vast mountains. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He has dedicated himself to building a better world.
Motivation: Money/treasure; and he's looking for his big break
Ideals: Gifted. Flaws: Insane. Bonds: Nature, Adventurer, Rich. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
Anne Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear white tank tops with tan skirt. Her hair is always cut to a buzz. Her hazel unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a island tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. After a long history of fighting, Anne and her spouse have recently divorced.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Criminal record, Nature. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 40 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Mishann Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her scarlet crest is drawn into a tight pony tail with a skull scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Mishann isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Joker. Flaws: Insane, Disease. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 44 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. Zircon (60 gp). Moonstone (60 gp). Black pearl (500 gp). Rock crystal (60 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His copper eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Adventurer. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 220 pp. Banded agate (14 gp). Malachite (14 gp). Eye agate (14 gp). Rich purple corundum (400 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Pink pearl (150 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Clifton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears brown trousers with black and yellow striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. Her long white hair is drawn into a two foot long braid. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she has decided she is irredeemable
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1600 sp. 7 Acid flasks.
Dabbledob Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Roofer.
Motivation: His spouse's relatives view him with great suspicion; and to be a slave trader again
Ideals: Joker. Bonds: In love, Mentor, Job, Family. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 80 pp. Jet (60 gp). White pearl (60 gp). White opal (800 gp).
Sapply Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, blue cloak, marred by chocolates. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Enemies. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear blue clothing when he does not wear armor. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a jeweler again
Ideals: Logical. Flaws: Shy, Greedy. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Zircon (70 gp). Aquamarine (1600 gp).
Tethren Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized jet on his right hand. His dark red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Tethren lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Tethren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tethren's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Forgetful, Antagonistic. Bonds: Rich, Family. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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