Wrenn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He sports blue clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. His brown eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Wrenn hails from a village terrorized by giants. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Obsidian (14 gp).
Smoking Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. She wears her cinnamon fur up. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a plains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Carter job and began her own company from there.
Motivation: She has a crush on the local Barrister; and she wants to get laid
Bonds: Attractive, Military, Nature, Job, Has a crush. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 500 sp. Brown-green garnet (90 gp).
Jarsali Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling violet eyes.
Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Apothecary business at a young age. One day when Jarsali was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Jarsali was heart-stricken from the event, and her mother started working long hours to provde for them. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: PTSD. Bonds: Job, Family, Adventurer. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. 1 Superior lock. 1 Masterwork manacles.
Lavinia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. Her eyes are green and she is always smoking a pipe.
Personality: Lavinia is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Lavinia lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Locksmith, but she was a colossal failure. By chance she met her sister recently and the two have been together since.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Depressed, Impulsive. Bonds: Family, Job, Debt. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2300 gp.
Eloise Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears rags and sports a simple walking cane. Her long white hair reaches down to her waist. She has violet eyes and a violet hat with a black feather.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eloise is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest woman in the north; and to share knowledge with the world
Ideals: Justice, Logical. Bonds: Poor, Attractive, Military. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 9)
Armor Class 7
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +2 / 3d4-1, Ranged +0 / 3d4-3, Grapple -1
Possessions: 1000 gp. Solid gold idol (900 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.
Delg Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is well dressed, constantly wearing a brown suit, green shirt, and white tie. His whole body is exceptionally muscular. He wears his chestnut hair up. His eyes are a pleasant gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast mountains. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Delg's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Nature, Criminal record. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Imsh Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His blonde hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Imsh was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Imsh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him
Ideals: Optimist, Persistence, Artistic. Bonds: In love. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 37 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. An abacus with copper, silver and gold markers (170 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears yellow painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He has red hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Cartwright, Immeral learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Cartwright.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and expand his business
Ideals: Joker. Bonds: Slave, Attractive, Job. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Silver comb with moonstones (900 gp).
Williamina Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears skinny pants and wears a violet and blue robe with the hood down. She wears her black hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: This woman loves dancing and to teach people dancing more than just about anything. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Williamina reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Rich. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Finely wrought small gold bracelet (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!